The Avarice System - 4 Status System.
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4 Status System.

"ARGHHHH. Why it's always f.u.c.king painful?" He said while gritting his teeth.

[Host's body needed to be adapted to the host's status. Displaying the host's status.]

[Name: Aron]

[t.i.tle: White-haired Trash]

[Age: 11 Years old]

[Race: Human/??]

[Talents: None.]

[Strength: 0,6/3 - Weakling]

[Agility: 0,7/3 - Slowpoke]

[Endurance: 1,3 - Congratulation, you are more suited for being a punching bag than human!]

[Intelligence: 0.5/5 ...]

[Perception: 20(System Boost) - System will help host learn skills so the perception got an ultra booster! : )]

[Charisma: 0,4 - Beware of the mirrors!]

[Positive traits: None]

[Negative traits: Stupid, Talentless, Malnourished, ??]

[Skills: Fieldwork lv. 1(20/40)]

Aron became speechless, his status couldn't be worse than that. No talents, no positive traits.

It was a miracle that he was alive right now. He felt that he has problems in gathering his thoughts, yet the reason wasn't so simple. This body brain is too bad and it's quite problematic.

[Don't worry host, with system help. The host can become the unparalleled existence with a little bit of hard work and a terrific amount of pain]

"Is it possible to remove these negative traits?"

[Yes. The host should stop talking to the system. You can use your thoughts to communicate with the system.]

Aron couldn't get any useful information from the system, so he came back to his work. The rocks were heavy and his muscles were sore from previous working.

'No pain, no gain. Ha...'

[Fieldwork proficiency increased. Fieldwork lv.1(21/40)]

[Fieldwork proficiency increased. Fieldwork lv.1(22/40)]

...

'Stop it! I DON'T WANT TO f.u.c.kIN SEE NOTIFICATION EVERY PROFICIENCY POINT!'

It was too annoying, he started to scream inside his mind.

[System will display notifications only when skill level up from now on.]

The silence was better than a million notifications inside of his mind. The kid could finally focus on work.

[Fieldwork level up]

[Due constant physical work your strength increased by 0,05]

He wasn't bothered much by these notifications and continued to work. Although, it was only 0,05 strength gain. Carrying these stones became easier.

'It didn't change my strength much.' He started paying attention to the way he is carrying the stones.

The difference was quite obvious, the boy positioned his arms differently and the job became easier and efficient.

'System, 0,65 Strength what does it mean?' The numbers were a weird way to put someone's strength or agility.

[These are statistical numbers. 0,6 means that the host is strong as 0,6 of the average human. It's the same logic with other stats.]

'1 is an average human. It's quite shameful that I am not even strong as an average person.'

His a.s.signment was finished in no time, the fieldwork reached the 3rd level. It was already lunchtime and they went to it. The village wasn't rich in any way, most of the meals were simple and only hunters and owners of animals could allow themselves to eat meat or animal's products. Roger was one of the lucky ones, he had a coop and that allowed him to eat eggs from time to time.

After lunch the Roger said:

"It's enough for today. I don't think your weak body can handle more work."

The boy came back to his hut, it was still in a terrible state but it couldn't be helped. His work on Roger's farm wasn't something that could let him bargain for some kind of payment. The meals were more than he deserved.

'If weightlifting increased my strength, so running around should increase my agility.' Aron started running around his hut and this sight from outsiders view looked ridiculous, however, he didn't care much about their opinion much. After around half of hour, the boy got a notification.

[Running skill generated]

[Running lv.0 (1/100)]

'So I can get skill for any action I do? It's incredible.'

His legs were aching like crazy. At least his mind was strong because his body was too weak.

'I will clean up, my hut and rest.'

This wasn't an easy task because the interior of this rotten place was really messy. Dust, rot, and dirt everywhere.

'Let's clean this place up!'

Time pa.s.sed and it was almost evening but his house could be considered inhabitable now. At least if we consider only hygiene because this building still needed a lot of repairs and renovations.

'I am so tired...'

[Cleaning skill generated: Cleaning lv.0(1/10)]

The cleaning work generated the new skill and Aron fell asleep inside of his better house.

Next day morning, Roger ordered him to pluck all weeds on his fields. The weeds were hindering the growth of crops, and they needed to be removed.

The work was simple but the point was if you plucked the weed in wrong way, the roots remained. If you left the roots, the weed will regrow and you will need to pluck it again.

Aron started plucking the weeds and it was a horrendous task for him. Zero knowledge about plants and weak strength. The plucked weeds needed to be moved and piled away from the field so his work became even harder.

[Plucking skill generated. Plucking lv.0(2/10)]

'Nice.'

[Fieldwork level up]

He understood that with every level up, his mind will be filled with knowledge and his efficiency will soar.

[Due constant physical work your strength increased by 0,05]

[STR: 0,7]

2 hours pa.s.sed and Roger reminded him that he still needs to clean up the coop. The boy was happy because he would increase his cleaning skill. Leveling up his skills was quite a pleasant feeling.

[Cleaning level up]

A few hours later.

They ate lunch, Aron went back to his hut and started to train running. This time it was quite fruitful, besides Running reaching level 2, his agility improved by 0,05.

'I will become better than all of these idiots that killed previous Aron'

It was his goal wasn't unreachable thanks to this particular ent.i.ty known as the system.

[Strength]

[Desc: A measure of how physically strong a character actually is in comparison to an ordinary human. The strength is related to weight capacity, amount of force from attacks.]

[Agility]

[Desc: A measure of how agile a character actually is in comparison to an ordinary human. The agility is mostly related to the speed of movement, reactions, and many different things.]

[Endurance]

[Desc: A measure of how robust a character actually is in comparison to an ordinary human. It's related to stamina and the amount of damage the body can handle.]

[Inteligence]

[Desc: A measure of a character's problem-solving ability.]

[Perception]

[Desc: A measure of a character's ability to percept world. It's related to comprehension of new skills and ability to percept the world through senses.]

[Charisma]

[Desc: A measure of a character's social skills, and their physical appearance.]