Almighty Game Designer - Chapter 66
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Chapter 66

As time goes by, the release date of 《Guardian of the Holy Spring》 and 《I am MT》 is getting closer and closer.

Qiu Bin was slightly nervous these days, because the anime of 《I am MT》 has long been developing and been heating up.

There are increasing number of fans of the anime as the content of the Azeroth Universe gets more diverse, with more and more players in the forums that are discussing it, and even some Azeroth related fanarts have appeared.

Although there is still a huge gap between the anime and the popular anime in the parallel world, but Qiu Bin still felt the threat because 《Guardian of the Holy Spring》 doesn't have this extra boost.

The channel of Emperor Interactive Entertainment is indeed powerful, but it doesn't mean that every game that it recommended can be popular. Qiu Bin is still slightly worried that he will fail.

In particular, after Qiu Bin studied the relevant contents of the “Azeroth Universe”, he felt a stronger sense of insecurity.

This setting is too grand!

2 camps, several races, and with a huge story background! Not to mention the major cities and huge events, not to mention that the anime only has few dozen of characters so far, which is much more diverse than the content of 《Guardian of the Holy Spring》!

What game will Chen Mo make? Can he reproduce all these things?

Qiu Bin doesn't believe that he will be able to reproduce all these in a mobile game. First, Chen Mo is only a C-Cla.s.s game designer, and his previous works are all casual games, and his current ability is still insufficient. Second, 4 months is not enough for him to do so many things!

He also have not enough time even if Chen Mo begun R&D of his new project immediately after the launch of 《Plants vs Zombies》.

Moreover, even if Chen Mo can barely make it, then what about the testing time? What about the time to get feedback in order to adjust the game? If there are a lot of problems in the game after it's launched, isn't this just him taking the road to ruin?

Qiu Bin completely doesn't understand it.

In his view, if Chen Mo wants to win, then he needs to make a game that can surpa.s.s 《Plants vs Zombies》 in quality. But from seeing the current action of Chen Mo, not only was he engaged in anime, but even a website. How much time does he really have for game development?

Qiu Bin can only repeatedly modify 《Guardian of the Holy Spring》. Who to win will still need to wait until the game is release in order to find out.

. . . . . . . . . . . . .

These days, Wen Lingwei is very happy, while Jia Peng is unhappy.

In the testing stage of 《I am MT》, Chen Mo had recharged them 8,000 runes everyday in order for them to not feel tired.

In addition, according to the ranking of the arena every day, there will be additional recharge rewards.

Note: These are recharges and not system gifts, that is to say, the VIP level of everyone is also increasing.

This arrangement is to mainly test whether the combat power gap between a High level VIP and Mid-Low level VIP is in line with his expectations, and also to test whether the feelings of the VIP players at all levels are consistent with the idea of Chen Mo.

As a result, with the same amount of money, skills in matching the formation of cards, and the element of luck are all shown.

Wen Lingwei has the most experience with the formation, as she has great luck with the 10 consecutive draws and occupied the first place in the arena all the time.

And Jia Peng's characteristics of being unlucky was thoroughly exposed. Most of the time, he kept drawing purple monster card with the 10 consecutive draws, even if the chance of obtaining the Main Character's purple card is higher than the others, which almost made him go on the verge of despair.

Currently, in the arena, Jia Peng was completely rekted by Wen Lingwei.

If it wasn't for Chen Mo sending them Runes every day, it's estimated that he wouldn't be able to bear this blow and quit.

Jia Peng repeatedly complained to Chen Mo that the game was too unfriendly for unlucky players to play.

Chen Mo had wanted to ask him, “Friend, have you ever heard of Onmyoji?”

However, in view of the miserable experience of Jia Peng, Chen Mo thought that his probability was wrong and went to checked the drop rate of various cards several times.

The result of his investigation is stifling; Jia Peng's probability when drawing card is far lower than the average value set by Chen Mo, and can only be said that this was probably caused by the nature of him being an unlucky player…

Chen Mo can only exclaimed about this. Charging money didn't change his life!

The game will be release in 2 days, and Chen Mo had made many numerical adjustments to the game, including stage difficulty, experience needed to upgrade, card attributes, VIP benefits, and so on, which he have adjusted to the perfect state according to what he thinks.

The anime had hyped it, and although it wasn't the same as the one in his previous world, but Chen Mo estimates that the conversion rate will certainly meet the basic number of users of the mobile game of 《I am MT》.

This is enough for Chen Mo.

Once the game is officially launced, the test data will be cleared, and Wen Lingwei and the others will be playing in the official server.

Jia Peng is still diligently doing the dungeons.

Wen Lingwei look at his formation and said to Jia Peng, “Stop struggling, your data will be deleted the day after tomorrow, and there is no use in clearing the dungeon now.”

Jia Peng said without lifting his head, “This is the last run!”

Wen Lingwei, “…”

Wen Lingwei and the others are all currently thinking about how to start anew at the fastest, and which formation is the best. Only Jia Peng insist on continuing.

It can only be describe that the unlucky players are more dedicated than average players.

Suddenly, Jia Peng got up from his seat and said, “A PURPLE CARD DROP! PURPLE CARD DROP!”

Chang Xiuya came over and said, “Really? Congratulations! Finally, a purple card drop!”

Wen Lingwei said, “Hey hey hey, so there is a time when you aren't unlucky?”

Chen Mo patted Jia Peng on the shoulder, “That's great. Although you are the last one to get a purple card drop, nevertheless, congratulations.”

Jia Peng said excitedly, “I want to take a screenshot! A screenshot to commemorate it!”

Everyone else had a sympathetic expression.

In some specific stages of the elite level, a monster purple card can dropped, but the chance of it is low. Chen Mo had set it at about 0.5%.

This setup was originally for unusual luck, mainly to give the players a pleasant surprise.

However, what everyone didn't know was that Chen Mo actually put a false probability in this setting.

Although the probability settings of the drop rate of purple card is 0.5%, Chen Mo had added an additional settings for this, according to the time when the players created their accounts, the probability will increasy by 3% every day.

After first purple card is dropped, the probability will return back to 0.5%. If the purple card still did not drop, the probability will once again increase, but the maximum won't exceed 5%. (T/N: I guess +3% in next few days then will turn to +5%?)

The main purpose of this design is to make the vast majority of players experience the happiness of getting a purple card, while not causing its devaluation.

That is to say, the current purple card drop rate for Jia Peng should be more than 80%…

The others had already gotten a purple card drop 2 weeks ago, but Jia Peng only got it now, which in Chen Mo's view can only be described as a “Miracle”.

“If I want to develop 《Onmyoji》 in the future, I should probably not invite Jia Peng…”

Chen Mo began to think about this very serious problem.