VRMMO: Passing of the Sword - Chapter 11: Two Swords
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Chapter 11: Two Swords

[Enraged Barbaric Bull King] (Rank 22 Elite Boss)

Attack: 162-183

Defense: 57-68

Magic Defense: 24-35

HP: 2,378

Skills: Wild Charge

Introduction:

One of the leaders of wild animals living in the Foggy Grasslands. It is very aggressive, and its skill is stronger than usual. The Barbaric Bull King has mutated, you are advised to leave! Or, you can find teammates to kill it!

Ding!

Game Announcement:

The Barbaric Bull King is enraged, and has mutated into the Enraged Barbaric Bull King. All negative effects are dispelled, and its attack has increased by 50%, while its Defense has gone down by 30%.

Eh? This mutation is a little different. That’s probably how it should be, anyway. The same mutations every time is rather boring.

Swoosh!

-23, -3, -3, -2, -25!

Eh? Where did those damage points come from?

Ding!

Announcement

: Your attack has caused relatively severe injuries to the Enraged Barbaric Bull King, and you have made it bleed. It will bleed for one hit point per second, and this effect will last for five seconds.

That can happen? Heh. I can use Wild Charge’s momentum to inflict damage! Even though the first tick of damage didn’t increase much, the long gash caused continuous bleeding damage. This game that’s half-based in real life… is becoming more interesting! Hehe!…

I can’t increase my body’s speed, but I can add some techniques. So, let’s begin!,

-21, -2, -1, -1!

Ding!

Announcement:

Your attack has caused relatively severe injuries to the Enraged Barbaric Bull King, and you have made it bleed. It will bleed for one hit point per second, and this effect will last for three seconds.

That did happen. How interesting, hehe!…

What happens if I cut across again with my sword?

-21, -3, -3, -2!

Ding!

Game Announcement:

Your attack has caused relatively severe injuries to the Enraged Barbaric Bull King, and you have made it bleed. It will bleed for one hit point per second, and this effect will last for three seconds.

I managed to achieve the same outcome as I did when he was charging. If I do that when he’s charging… will that be even more fun?,

Swish!

-23, -4, -4, -3, -25!

Ding!

Announcement:

Your attack has caused relatively severe injuries to the Enraged Barbaric Bull King, and you have made it bleed. It will bleed for three hit points every two seconds, and this effect will last for six seconds.

That does happen!

You’re not that powerful, are you, little rascal? Let’s see what you’re going to do this time. The Barbaric Bull King is going to demonize, and I want to see you try to dodge the bull when it has that speed. You’re even stronger than I was back then… Psh, I was stronger than he is. My memory must have failed me. Yes, that must be it.

The Enraged Barbaric Bull King should behave like it did. It should start mutating after Wild Charge has cooled down. Wild Charge is going to cool down before I can kill it. According to my current damage points, it will take me two more hits two more hits to kill the bull, even if its Defense is lowered… I think I can only try...

Weng!

[Enraged Barbaric Bull King – Savage] (Rank 24 Demonized Boss)

Attack: 235-257

Defense: 16-19

Magic Defense: 5-7

HP: 58

Introduction:

One of the leaders of wild animals living in the Foggy Grasslands. It is very aggressive, and its skill is stronger than usual. The Barbaric Bull King has completed its Savage mutation. Contact is ill-advised.

Ding!

Game Announcement:

The Enraged Barbaric Bull King has become completely savage, and its attack is now increased by 50%, and its movement speed has increased by 30%. Its defense has decreased by 20%. You are in much danger, please take care!

-39!

-21!