The Wise Man's Fear - Part 20
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Part 20

Denna took a drink and nodded to herself. "Good wine, though," she said. "Is he still at the bar?"

"He is," I said without looking.

"Well then," she smiled. "It seems you're stuck with me."

"Have you ever played corners?" Sim asked hopefully.

"I'm afraid not," Denna said. "But I'm a quick study."

Sim explained the rules with help from Wil and myself. Denna asked a few pointed questions, showing she understood the gist of it. I was glad. Since she was sitting across the table from me, she was going to be my partner.

"What do you usually play for?" she asked.

"Depends," Wil said. "Sometimes we play by the hand. Sometimes by the set."

"For a set of hands then," Denna said. "How much?"

"We can do a practice set first," Sim said, brushing his hair out of his eyes. "Since you're just learning and all."

Her eyes narrowed. "I don't need any special treatment." She reached into a pocket and brought a coin up onto the table. "A jot too much for you boys?"

It was too much for me, especially with a partner who had just learned the game. "Be careful with these two," I said. "They play for blood."

"In point of fact," Wilem said. "I have no use for blood, and play for money instead." He fingered through his purse until he found a jot, which he pressed firmly onto the table. "I am willing to play a practice game, but if she finds the thought insulting, I will thrash her and take whatever she is willing to lay on the table."

Denna grinned at that. "You're my kind of guy, Wil."

The first hand went fairly well. Denna mislaid a trick, but we couldn't have won anyway, as the cards were against us. But the second hand she made a mistake in the bidding. Then, when Sim corrected her, she got fl.u.s.tered and bid wildly. Then she accidentally led out of turn, not a huge mistake, but she led the jack of hearts, which let everyone know exactly what sort of hand she had. She realized it too, and I heard her mutter something distinctly unladylike under her breath.

True to their word, Wil and Sim moved in ruthlessly to take advantage of the situation. Given the weak cards in my hand, there wasn't much I could do but sit and watch as they won the next two tricks and began to close on her like hungry wolves.

Except they couldn't. She pulled a clever card force, then produced the king of hearts, which didn't make any sense as she'd tried to lead the jack before. Then she produced the ace, too.

I realized her fumbling misplay had been an act slightly before Wil and Sim. I managed to keep it off my face until I saw the dim realization creep onto their expressions. Then I started to laugh.

"Don't be smug," she said to me. "I had you fooled, too. You looked like you were going to be sick when I showed the jack." She put her hand in front of her mouth and made her eyes wide and innocent. "Oh my, I've never played corners before. Could you teach me? Is it true that sometimes people play for money?"

Denna snapped down another card onto the table and gathered in the trick. "Please. You lot should be glad I'm giving you a slap on the hand instead of the profound full-night fleecing you deserve."

She mopped up the rest of the hand relentlessly, and it gave us such a solid lead that the rest of the set was a forgone conclusion. Denna never missed a trick after that, and played with enough cunning flair to make Manet seem like a dray horse by comparison.

"That was instructional," Wil said as he slid his jot toward Denna. "I might need to lick my wounds a bit."

Denna lifted her gla.s.s in a salute. "To the gullibility of the well-educated."

We touched our gla.s.ses to hers and drank.

"You lot have been curiously absent," Denna said. "I've been keeping an eye out for you for almost two span."

"Why's that?" Sim asked.

Denna gave Wil and Sim a calculating look. "You two are students at the University too, aren't you? The special one that teaches magic?"

"That's us," Sim said agreeably. "We are chock full of arcane secrets."

"We tinker with dark forces better left alone," Wil said nonchalantly.

"It's called the Arcanum, by the way," I pointed out.

Denna nodded seriously as she leaned forward, her expression intent. "Between the three of you, I'm guessing you know how most of it works." She looked at us. "So tell me. How does it work?"

"It?" I asked.

"Magic," she said. "Real magic."

Wil, Sim, and I exchanged glances.

"It's complicated," I said.

Denna shrugged and leaned back in her chair. "I have all the time in the world," she said. "And I need to know how it works. Show me. Do some magic."

The three of us shifted uncomfortably in our seats. Denna laughed.

"We're not supposed to," I said.

"What?" she asked. "Does it disturb some cosmic balance?"

"It disturbs the constables," I said. "They don't take kindly to that sort of thing over here."

"The masters at the University don't care for it much either," Wil said. "They're very mindful of the University's reputation."

"Oh come now," Denna said. "I heard a story about how our man Kvothe called up some sort of demon wind." She jerked her thumb at the door behind her. "Right in the courtyard outside."

Had Ambrose told her that? "It was just a wind," I said. "No demon involved."

"They whipped him for it, too,"Wil said.

Denna looked at him as if she couldn't tell if he were joking, then shrugged. "Well I wouldn't want to get anyone in trouble," she said with glaring insincerity. "But I am powerfully curious. And I have secrets I am willing to offer in trade."

Sim perked up at this. "What sort of secrets?"

"All the vast and varied secrets of womankind," she said with a smile. "I happen to know several things that can help improve your failing relations with the gentler s.e.x."

Sim leaned closer to Wil and asked in a stage whisper. "Did she say failing failing, or flailing? flailing?"

Wil pointed at his own chest, then Sim's. "Me: failing. You: flailing."

Denna raised one eyebrow and c.o.c.ked her head to one side, looking at the three of us expectantly.

I cleared my throat uncomfortably. "We're discouraged from sharing Arcanum secrets. It's not strictly against the laws of the University-"

"It is, actually," Simmon interrupted, giving me an apologetic look. "Several laws."

Denna gave a dramatic sigh, looking up at the high ceiling. "I thought as much," she said. "You lot just talk a good game. Admit it, you can't turn cream into b.u.t.ter."

"I happen to know for a fact that Sim can turn cream into b.u.t.ter," I said. "He just doesn't like to because he's lazy."

"I'm not asking you to teach teach me magic," Denna said. "I just need to know how it works." me magic," Denna said. "I just need to know how it works."

Sim looked at Wil. "That wouldn't fall under Unsanctioned Divulgence, would it?"

"Illicit Revelation," Wil said grimly.

Denna leaned forward conspiratorially, resting her elbows on the table. "In that case," she said. "I am also willing to finance a night of extravagant drinking, far above and beyond the simple bottle you see before you." She turned her gaze to Wil. "One of the bartenders here has recently discovered a dusty stone bottle in the bas.e.m.e.nt. Not only is it fine old scutten, drink of the kings of Cealdim, it is a Merovani as well."

Wilem's expression didn't change, but his dark eyes glittered.

I looked around the largely empty room. "Orden is a slow night. We shouldn't have any trouble if we keep things quiet." I looked at the other two.

Sim was grinning his boyish grin. "It seems reasonable. A secret for a secret."

"If it is truly a Merovani," Wilem said. "I am willing to risk offending the masters' sensibilities somewhat."

"Right then," Denna said with a wide grin. "You first."

Sim leaned forward in his chair. "Sympathy is probably the easiest to get a grip on," he said, then paused as if uncertain how to proceed.

I stepped in. "You know how a block and tackle lets you lift something too heavy for you to lift by hand?"

Denna nodded.

"Sympathy lets us do things like that," I said. "But without all the awkward rope and pulleys."

Wilem dropped a pair of iron drabs onto the table and muttered a binding. He pushed the right-hand one with a finger, and the left-hand one slid across the table at the same time, mimicking the motion.

Denna's eyes went at little wide at this, and while she didn't gasp, she did draw a long breath through her nose. It only then occurred to me that she'd probably never seen anything like this before. Given my studies, it was easy to forget that someone could live mere miles from the University without ever having any exposure to even the most basic sympathy.

To her credit, Denna recovered from her surprise without missing a beat. With only the slightest hesitation, she reached out a finger to touch one of the drabs. "This is how the bell in my room worked," she mused.

I nodded.

Wil slid his drab across the table, and Denna picked it up. The other drab rose off the table too, bobbing in midair. "It's heavy," she said, then nodded to herself. "Right, because it's like a pulley. I'm lifting both of them."

"Heat, light, and motion are all just energy," I said. "We can't create energy or make it disappear. But sympathy lets us move it around or change it from one type into another."

She put the drab back down on the table and the other followed suit. "And this is useful how?"

Wil grunted with vague amus.e.m.e.nt. "Is a waterwheel useful?" he asked. "Is a windmill?"

I reached into the pocket of my cloak. "Have you ever seen a sympathy lamp?" I asked.

She nodded.

I slid my hand lamp across the table to her. "They work under the same principle. They take a little bit of heat and turn it into light. It converts one type of energy into another."

"Like a moneychanger," Wil said.

Denna turned the lamp over in her hands curiously. "Where does it get the heat?"

"The metal itself holds heat," I explained. "If you leave it on, you'll eventually feel the metal get chilly. If it gets too cold, it won't work." I pointed. "I made that one, so it's pretty efficient. Just the heat from your hand should be enough to keep it working."

Denna flicked the switch and dull red light shone out in a narrow arc. "I can see how heat and light are related," she said thoughtfully. "The sun is bright and warm. Same with a candle." She frowned. "But motion doesn't fit into it. A fire can't push something."

"Think about friction," Sim chimed in. "When you rub something it gets hot." He demonstrated by running his hand back and forth vigorously across the fabric of his pants. "Like this."

He continued rubbing his thigh enthusiastically, unaware of the fact that, since it was happening below the level of the table, it looked more than slightly obscene. "It's all just energy. If you keep doing it, you'll feel it get hot."

Denna somehow kept a straight face. But Wilem started to laugh, covering his face with one hand, as if embarra.s.sed to be sitting at the same table with Sim.

Simmon froze and flushed red with embarra.s.sment.

I came to his rescue. "It's a good example. The hub of a wagon wheel will be warm to the touch. That heat comes from the motion of the wheel. A sympathist can make the energy go the other way, from heat into motion." I pointed to the lamp. "Or from heat into light."

"Fine," she said. "You're energy moneychangers. But how do you make it happen?"

"There's a special way of thinking called Alar," Wilem said. "You believe something so strongly that it becomes so." He lifted up one drab and the other followed it. "I believe these two drabs are connected, so they are." Suddenly the other drab clattered to the tabletop. "If I stop believing, it stops being so."

Denna picked up the drab. "So it's like faith?" she said skeptically.

"More like strength of will," Sim said.

She c.o.c.ked her head. "Why don't you call it strength of will, then?"

"Alar sounds better,"Wilem said.

I nodded. "If we didn't have impressive sounding names for things, no one would take us seriously."

Denna nodded appreciatively, a smile tugging at the corners of her lovely mouth. "And that's it then? Energy and strength of will?"

"And the sympathetic link," I said. "Wil's waterwheel a.n.a.logy is a good one. The link is like a pipe leading to the waterwheel. A bad link is like a pipe full of holes."

"What makes a good link?" Denna asked.

"The more similar two objects are, the better the link. Like this." I poured an inch of the pale wine into my cup and dipped my finger into it. "Here is a perfect link to the wine," I said. "A drop of the wine itself."

I stood and walked to the nearby hearth. I murmured a binding and let a drop fall from my finger onto the hot metal andiron holding the burning logs.

I sat back down just as the wine in my gla.s.s started to steam, then boil.