Behind them, Krait had started to prepare a cache of seismic charges, which the legionnaire punched into the crater wall with his gauntlet. 'The greenskins in Quadrant Seven-Seventeen should be funnelled through to this gorge here, with little choice but to join the Magmatusks.'
'Unless they just attack them like the last lot did,' Braxus murmured.
'Always a possibility with orks,' Setebos agreed. 'Krait, are we ready?'
'Two more charges; ten more seconds.'
'Legionnaires, over the edge,' Setebos ordered.
Squad Sigma hauled themselves over the lip of the crater before skidding down through the grit and scree of the volcanic slope. The Alpha Legionnaires had been doing this for weeks, trekking across the infernal landscape and strategically setting their demolitions. Remaining an unseen and undetected presence, various covert teams like Sigma had frustrated the White Scars' hopes of a swift xenos extermination in the local systems, by manoeuvring the greenskin warrior tribes on Phemus IV into tactically superior strategic formations. By forcing the groups together and concentrating the greenskins in larger numbers, Setebos and his squad had succeeded in bogging the Khan's warriors down in countless meat-grinding engagements. The White Scars themselves could now only dream of racing over the open plateaus, fragmenting the tribes and cutting the orks to pieces, as was their wont.
'Sergeant!' Isidor hissed across the vox-link. 'Contacts!'
Making their ungainly way down the gorge at the foot of the slope was a ragged string of orks. They bore the crude iconography of the Fireball Clan and carried an assortment of mismatched weaponry. Some were wounded, suggesting that they were only a splinter group of a larger tribe that had been caught in some kind of ambush.
'Take cover,' Setebos ordered over the vox-link, 'and do not engage. I repeat, do not engage.'
As the legionnaires scrambled into less than desirable cover on the scree slope, the orks continued their wretched stomp up the ravine. Taking positions behind crags and boulders, the thick coating of ash on their plate went some way to disguise the Space Marines from the xenos barbarians. Remaining completely still, Setebos who was closest to the ravine floor watched the monsters lope past, oblivious.
The rumble of distant eruptions was suddenly cut through by the high-pitched whine of engines, and looking back down the gorge, Setebos caught sight of three Imperial jetbikes rounding the volcano's flank. He had no idea how the White Scars kept their plate and vehicles so clean and white in the rain of ash and soot clouds.
The Scars tracked in on the column of orks they had probably already been searching for them, Setebos reasoned. The Khan's hunters were not known for allowing their prey to escape. They leaned into the handlebars of their mounts and gunned the wailing engines, tearing up the gorge, trailing a cloud of soot in their wake.
Bolt-fire ripped up through the greenskins at the rear of the column, bringing the rest of the monsters into sudden and savage life, their brute weapons ready. The White Scars hammered through fully half of the beasts before accelerating overhead.
One patchwork monster swung its axe at one of the oncoming vehicles. The White Scar rider simply leaned out to one side, allowing the butcher's blade to pass harmlessly over his helmet.
Setebos watched the riders rocket away around the volcano base. It was classic V Legion tactics: the greenskins normally so formidable as a sea of crude blades and blazing gunfire were now scattered and grunting furiously with their weapons held high. Within moments the jetbikes were back, strafing the mindless creatures with more streams of bolt-fire.
Their fellows dropping about them in ragged heaps, the final two brutes roared at the swarthy sky. The first jetbike passed between them at high speed, prompting both to take optimistic swings. Predictably the second and third White Scars glided in after them, curved chainswords screaming as they cut the monsters down. With one greenskin's head hanging from his body by only a thread and the other clutching its spilling innards, the White Scars' work was done.
Turning and idling back up to the site of the massacre, the Scars dismounted. Slipping their heads out of their helmets, the Khan's warriors allowed the luxurious length of their hair and moustaches to fall freely, before drawing their short curved blades and stabbing at the fallen orks to ensure the monsters were truly dead.
Only one of the three, an eagle-eyed warrior indeed, caught sight of something amiss on the volcanoside. A shape that seemed out of place, perhaps? Stepping back to his bike he slipped a pair of magnoculars from the saddlebag and brought them up to his dark, piercing eyes. The White Scar would have called out, either to the armoured Alpha Legionnaire hiding on the rubble-strewn slope or more likely to avert his own brethren, but he could do neither with Setebos's blade at his throat and the Alpha Legion sergeant holding him by his hair.
Suddenly aware that they were under attack, the two remaining White Scars made for their jetbikes. The first saw Braxus coming for him he snatched the length of his serrated chainblade from a sheath that ran the length of the mount, and with a harsh battle cry swung it back around in a whirling arc. Braxus was forced to abandon his tackle and slide down through the grit and onto his side, but the White Scar was swift to recover. Even so, Arkan and Charmian cannoned into him, one slamming into the Space Marine with his domed pauldron while the other went for the weapon.
Isidor was nowhere near the third White Scar by the time he reached his jetbike. Instead of going for his weapon, the Scar leapt and mounted the vehicle. The manoeuvre was accomplished with the grace and confidence of one born in the saddle, and before the Alpha Legionnaires could do anything the White Scar had leaned around and banked the accelerating vehicle back up the craggy gorge.
Setebos's blade slipped through his struggling prisoner's throat with ease.
'Isidor, jam his transmissions,' the sergeant barked, pointing with the bloodied tip of the knife. Isidor skidded around the two legionnaires still wrestling with their foe on the basalt and scrambled for the jetbike's comms.
'Got it!' he called.
Setebos watched the escaping jetbike streak for freedom. Zantine brought his bolter up, but the sergeant placed his ceramite palm on the weapon's barrel. There would be no convenient but cacophonous firefights, with the distinctive sound of reciprocal bolter fire betraying the presence of another Space Marine force on Phemus IV. As always, the Alpha Legion would remain unheard, unseen and unknown.
'Krait!'
'Yes, sergeant.'
'Now.'
The detonators fired. The seismic charges set in the crater wall blasted the igneous rock into glassy splinters. Rubble crashed down the volcanoside, bouncing and shattering as it rolled its way down into the ravine. The fleeing biker saw the danger. He tried to turn but there simply wasn't enough room. The Space Marine tucked to the side and slipped from his saddle, skidding and clattering through the volcanic shale in his armour plate. The jetbike struck the growing wall of shattered rock and tumbling debris, and became a brief nova of light, sound and twisted shrapnel.
Setebos saw the White Scar scrambling though the black gravel before getting to his feet. He ran with powered, determined steps, pulverising the grit under his boots.
The spilled magma was coming.
The explosion designed to sound like any other violently erupting volcano had opened the molten floodgates. A torrent of radiant death flowed down the slope towards the White Scar. The Alpha Legionnaires watched the lava swell eat up the incline and then flood the gorge, just as Krait and Isidor had intended.
The flow swamped the stricken Space Marine, knocking him from his feet and plunging him, shoulder and then face first, beneath the surface. The White Scar flailed only for a moment, his immaculate ceramite scorching, before sinking backpack and all beneath the slurping surface with a flare of powered discharge.
Charmian looked to his sergeant. 'Sir?'
There were three of them now, pinning the remaining White Scar face down against the ravine floor.
'Make it quick,' Setebos hissed, before directing the rest of the squad up a slightly more forgiving incline on the opposite slope.
The White Scar screamed furious insults at his captors but they did not last long; Charmian took the sides of the Space Marine's head in his powered gauntlets and twisted it violently to the side. There was a splintering crack, and the White Scar's resistance became a limp slump before the legionnaires released him.
As Squad Sigma made their way up the craggy slope, the gully behind them glowed. The disgorged river of molten destruction had replaced the site of the brief battle, scouring any evidence of the Alpha Legion's presence from the face of the planet.
'Hold.'
Setebos suddenly halted. The legionnaires held their positions, scanning the charred landscape for more greenskins.
'More Scars?' Isidor put to the sergeant, but Setebos was holding the side of his helmet with his gauntlet against the rumble of volcanic eruptions rolling across the tortured land.
After a moment, he turned to them once more.
'We're being recalled. Something special. I've been given extraction coordinates.'
Isidor nodded with approval, but the rest of them gave their sergeant only the blank optics of their helmets.
'Let's move. With any good fortune, we'll be off this rock within the hour.'
Operatus Five-Hydra: Elapsed Time 3/-633.19//DRUDrusilla Hive World Hive Chorona Her mother had called her Xalmagundi. The undercaste called her Calamity, for the disasters she had brought down upon her people. The bitch off-worlders that came for her called Xalmagundi 'soulfuel' and 'witchbreed'. Her unnatural gift had killed them all.
Death had driven her topside. She had left the underhive behind with the rubble and the bodies. As a young girl she had little idea how to control her deviant abilities; objects would move about her, seemingly of their own accord. Violently, if she was so disposed.
What started out as a trick to amaze the caste urchins soon carved horror into underhiver faces. Even amongst her own people in the Delve where skin was ashen and untouched by the sun, where eyes were large and black, where the wretched eked an outcast's existence she was an aberration. When her teenage tantrums brought quakes to the underworld, even her cavern-kin rejected her.
They drove her out with stories of her past. They told Xalmagundi of her horrific birth, and how as a screaming newborn she had broken her mother from within, shattering bones and rupturing organs. All with the cursed power of her unreasoning, infant mind.
Driven from cavern community to cavern community, Xalmagundi was a freak among freaks. Again the tears came to quench the loneliness but with them came anger and hatred. The benighted realm about her became a quake-stricken nightmare, and it seemed then that even the darkness shook. With tremors rippling through the fragile foundations of the hive, the world above came crashing down onto the world below.
That night, the Delve home to the undercaste for longer than anyone could remember became just another pulverised strata in the hive's long history.
She was hunted as she migrated spireward. The hivequakes had been felt throughout the city and there were those who made it their business to know their unnatural origin. Xalmagundi learned to control her emotions and the telekinetic horror that sometimes came flooding with them. Her appearance, which many hivers found unsettling and horrid, still brought her to the attention of the authorities, but when they failed to bring her in and enough people had witnessed the devastating power of her gift, the off-worlders came.
Off-worlders with gifts of their own: a silent sisterhood, in whose mere presence Xalmagundi's more extreme abilities were nothing and under whose gaze it was agony to exist. She had heard that the Sisters had been sent by the Emperor himself, which their fine armour and weaponry indeed seemed to confirm. Xalmagundi could not conceive what the Emperor of Mankind would want with her. Having sent his mutes armed to the teeth, she could not think it was for any good reason.
The killing continued. Squad after squad of the Sisters hounded her through the hab-quarters and industri-scape of mill stacks, but all had failed to acquire their prey.
Xalmagundi stared into the fire. She watched the tongues of flame flicker and dance. Her camp had been some kind of villa once, the mansion-hab of an Imperial Army officer or palace official. The wind whistled through the dilapidated stonework and around crumbling furniture. The psyker pulled her ragged cloak tighter she was used to the subterranean warmth of the underhive and the furnace-heated mills. The further spireward she travelled, the more biting the cold felt upon her thin, pale skin.
She had come to Spire Pentapolis precisely because it had been long abandoned. The Chorona Hive was so named because of the five minor spires that had grown up about the primary apex like a crown, but it had been decimated by a virulent contagion hundreds of years before. Every attempt to re-colonise the spire had resulted in a resurgence of the disease, and new measures required to quarantine and cleanse Pentapolis of its plagued inhabitants. So, the ghostspire now remained as a cautionary tale on the skyline too large to demolish, too recent in the memory to embark upon the next inevitable attempt to repopulate and appropriate the precious space.
Xalmagundi rubbed at her temple. She had a headache. Perhaps she had been staring at the fire for too long...
No. Realisation shivered through her. The pain in her head had been subtle at first but had steadily grown: it felt like a knife, slowly slipping its way into her brain. She had felt that before.
There was no time to lose.
Xalmagundi leapt over the fire and sprinted through the derelict villa. She was light and lithe, but a short lifetime of being hunted had also made her fast and strong. She was not alone in the building she was sure of that. This was confirmed a moment later when explosive lines of daylight shot through the thin walls of the villa, bolt-rounds spraying rockcrete fragments across the room. Xalmagundi willed herself on.
Her hunters had surrounded the building, moving up behind the villa walls. It now felt as though she had six knives embedded in her brain. The pain was excruciating, and through the crippling agony she couldn't find her way to the part of herself she usually relied upon in such circumstances. The part of her mind in which fear and frustration translated seamlessly into spontaneous, telekinetic destruction. All she could think to do was put one foot in front of another. She needed to get away. Not only to escape being blasted apart by boltfire, but also to get out of the sisters' overlapping influence.
The walls on either side of Xalmagundi erupted as two more hidden attackers unleashed their weapons at her. The villa had become a deathtrap, a nexus of criss-crossing gunfire even as she ran, she felt the tug of stray rounds snatching at her trailing cloak.
As ruined masonry began to tumble to the floor, Xalmagundi's hunters were revealed: aurulent visions in plumed helmets, picked out in white and scarlet. They clutched their furious boltguns and chased Xalmagundi up the length of the villa.
She burst from the shadows and onto the stilted terrace beyond, and was blinded by the sudden daylight as an underworlder, her large black eyes were hypersensitive to even Drusilla's meagre sun. She skidded to a stop, putting her slender hand out in front of her hooded face, and it dawned on her that this might have been the Sisters' plan all along. She was fast and agile but she couldn't outrun a bolt-round in the open. In the midst of battle, with masonry and gunfire searing through the air, her instinct had been to flee. Not a single projectile had managed to find her in the chaos and now she had hit the terrace, the bolter fire had ceased altogether. Xalmagundi couldn't help feeling that she had been corralled, in the same way the underhivers would beat their way through the tunnels, driving verminipedes into the waiting nets of their companions.
The sky roared above her. It was difficult to peer into the brightness-blotched heavens, but a carrier or shuttle of some kind hovered above the roof of the villa. As her vision cleared and acclimatised to the Drusillian day, she shielded her brow with the palm of one hand and saw the armed carrier bank for another pass. A silent Sister sat harnessed into an open doorway in the side of the shuttle she wore a targeting helmet, and in her grip Xalmagundi could see the long barrel of some exotic rifle.
The psyker's lip wrinkled with fury. The Sisters of Silence would kill her if they had to, but would much rather tranquilise her like a dangerous animal, for the trip to their precious Emperor. Xalmagundi would not be bagged like some prize for a spireborn's wall.
Once again she was running, her bare feet thudding into the weathered stone of the terrace. She felt the other sisters behind her, encumbered by their armour but desperate to succeed where previous cadres had failed. The carrier had completed its turn and was bearing down on her Xalmagundi could see the silhouette of the helmeted sniper, hanging out of the side of the shuttle. The fleeing psyker peeled off suddenly to the right, allowing several rifle shots to snap off the stone and putting the sniper on the wrong side of the carrier to take another.
Xalmagundi ran an assault course of decaying architecture; she hurdled a decorative wall, before diving through the gap left by several smashed and missing balusters. The mouldering architecture provided her with cover, but more importantly it slowed the armoured Sisters of Silence who had to clamber over the obstacles with their heavier wargear. Rolling, she pushed herself back up onto her feet and sprinted for the terrace edge.
The carrier dropped to one side, bringing it level with the stilted platform, and Xalmagundi could feel the sniper lining up her shot. She could also feel something else the relief of knives being retracted, bit by bit and one by one from her stinging mind. She was drawing away from the Sisters. Xalmagundi didn't want to risk looking back.
Every moment counted. Every step counted. The last step counted the most.
Xalmagundi launched herself from the edge of the stilted terrace and out into the nothingness beyond. Her hood fell back and her cloak began to flap about her, and she felt the sniper's rushed shot slice past her ear. Xalmagundi's arms started to swing and her legs worked the air as the psyker's slender body hurtled downwards, past the haphazard architecture of Spire Pentapolis. Below her was the mountainous accretion of Hive Chorona, the smog-cloaked industrial powerhouse from which the crown of minor spires sprang. It was coming up fast to meet her.
Looking up, Xalmagundi watched the carrier dive after her. The Sisters stood on the precipice of the terrace, watching in silence as the psyker fell to her death. As she tumbled away from them she felt something return within her, as though an amputated limb had been restored to her in full working order.
She closed her eyes and willed disaster.
The south face of the spire trembled. The agglomerate architecture shuddered from top to bottom, blasting a shower of rockcrete, torn girders and gargoylesque masonry chunks into the open air. Like a pressure building down the shaft of the spire, the ripple of destruction vaulted debris and colossal rafts of architecture out across the sky with the force of a titanic explosion. Far above her now, the terrace buckled and fell.
Xalmagundi angled her descent and hit the first spinning chunk like a cat, only to slip from its smooth surface moments later and tumble away. Clawing her way onto another she was frustrated by a third colossal brace of rubble striking her temporary platform, smashing it into pieces beneath her and forcing Xalmagundi to shear it in two with her mind.
Snatching her way onto the warped length of a structural column, the psyker allowed herself a moment to focus on the retreating carrier and the flailing bodies of Sisters tumbling to their deaths amongst the collapsed architecture. The psyker fell with the destruction for a few moments before latching onto the busy flourishes of a passing wall section, and held on for her life. She had been fortunate her gift gave her extraordinary telekinetic power. It did not, however, lend her any extraordinary reflexes, and any one of the crashing shards of rock and metal could crush her instantly, or cave in her fragile skull in a moment of inattention.
Below, Xalmagundi could see the havoc she had unleashed. The base of the ghostspire was being buried in the shattered remains of the collapsed south face, and a cloud of dust was billowing up to meet her. As she plummeted down through the haze, the psyker focused her mind, concentrating on slowing the runaway mass of the great object. Her face twisted into an ugly snarl as she willed the beast into a gentler descent. Other colossal blocks of stone thundered past, only to shatter against the growing rubble-mountain at the foot of the spire.
The psyker's mind ached with the effort.
Despite Xalmagundi's unnatural influence, the gigantic fragment still struck with unimaginable force, catapulting the psyker down onto the rockcrete platform protruding from the side of a dormant smokestack. Incredibly, she landed on her feet but immediately felt something give in her leg, shot through with white-hot pain.
She tumbled into a roll that took her down the platform's steps and the world became a sickening kaleidoscope. Beyond that, all she knew was the thunderous white noise of falling masonry.
The world suddenly stopped turning; a rusted metal landing had brought her to an abrupt halt. Her head was gashed in several places and her arm hung numbly at her side. All she wanted to do was stay down and die.
Looking back up the steps she saw an enormous shard of buckled rockcrete crash through the platform as though it were paper, followed by a whipping tangle of support cables that tore at the staircase. She forced herself up, but immediately slipped back onto her rump with a cry of pain her leg was shattered, and bone was protruding from the flesh in several places. Trying her best to focus on the leg and ignore the various other agonies competing for her attention, she gritted her teeth and straightened the bones, providing a telekinetic splint for the smashed limb. Sharp fragments retracted back within the torn muscle, making it at least possible to struggle to her feet.
Half hobbling, half tumbling, she made her way downwards through the thick, choking dust as the last of the southern spireface found its way to earth. Soon she reached the murk of a manufactorum dragway, though she could see barely a metre in front of her face.
Limping horribly through the miasma, the psyker began hacking and coughing. The air was thick with powdered stone and several times Xalmagundi had to stop to choke up stringy spittle laced with grit. Her face was pasted with clots of fresh blood.
The post-catastrophic silence was suddenly broken by the rhythmic crash of rotor-cannons, and the murk swirled as something unseen passed overhead. The cannonfire hammered up the street, creating two parallel troughs of mangled rockcrete.
Xalmagundi half-fell into a littered alcove, allowing the churning gunfire to continue up the dragway towards the smokestack. The remaining Sisters were clearly no longer interested in taking her alive. She stared up through the swirling dust, searching for the armed carrier; if she could spot it then she could use her power to fling the winged menace into the ruined face of the Chorona Spire. But the sky was just a blanket of shadow, and she saw nothing.
As the cannons ceased, Xalmagundi thought it best to change her position and hobbled out onto the ploughed-up dragway, but froze as she encountered a wall of dark silhouettes blocking her path.
She squinted and tensed, ready to bring the adjoining manufactorum down upon the shadowy forms. Their outlines radiated violent intent; they were hulking and armoured, and like the sisterhood cadre they carried boltguns. They fixed on the psyker with the haunted lenses of their helmets.
An unarmed giant stepped forward from the imposing ranks.
'Xalmagundi?'
The psyker was stunned to hear her name come from the huge warrior. As the dust began to clear between them she recognised them as a host of the Emperor's Angels. Like everyone else on Drusilla, she had only seen such legends crafted in stone, but the plate and the weaponry were unmistakable.
The leader halted. His ceramite creaked. She knew he had sensed her influence, the loose telekinetic embrace in which she now held his armoured form. The Emperor could send who he wanted! Xalmagundi would not be taken! She would crush the legendary warriors inside their battle plate like an invisible fist around an empty rations can.
'How do you know me?' she spat.
'Xalmagundi, my name is Sheed Ranko,' the voice came again, deep and measured. 'I assure you, we mean you no harm,'
'Ratcrap,' she returned, watching him for any signs of movement. She ran her gaze down the motionless line of Angels. Each held himself and his weapon casually, as if waiting for something. Not a single barrel was aimed at the psyker. Xalmagundi narrowed her grit-flecked eyes this oddness only served to stoke her suspicions further.
'Allow me to demonstrate,' the giant announced. 'Sergeant, her pursuers?'
Behind the leader, another Angel brought up his weapon's scope to further enhance his optics, and sighted into the murky sky.
'The Sisters of Silence,' the sergeant hissed. 'Brazen Sabre Cadre, out of the Black Ship Somnus. Pursuivant Gresselda Vym. Inbound.'
'Bring them down,' Ranko commanded.
Another Angel broke ranks and brought up the bulk of a missile launcher onto his armoured shoulder. He pointed the weapon up into the sky and stared through a targeter of his own.
'Acquisition?' Ranko asked. 'Do you have the shot?'