The Emerald City of Oz - Part 8
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Part 8

"Once the Nome King enslaved the Royal Family of Ev--another goody-goody lot that we detest," said the General. "But Ozma interfered, although it was none of her business, and marched her army against us. With her was a Kansas girl named Dorothy, and a Yellow Hen, and they marched directly into the Nome King's cavern. There they liberated our slaves from Ev and stole King Roquat's Magic Belt, which they carried away with them. So now our King is making a tunnel under the deadly desert, so we can march through it to the Emerald City.

When we get there we mean to conquer and destroy all the land and recapture the Magic Belt."

Again he paused, and again the Grand Gallipoot growled:

"Go on!"

Guph tried to think what to say next, and a happy thought soon occurred to him.

"We want you to help us in this conquest," he announced, "for we need the mighty aid of the Growleywogs in order to make sure that we shall not be defeated. You are the strongest people in all the world, and you hate good and happy creatures as much as we Nomes do. I am sure it will be a real pleasure to you to tear down the beautiful Emerald City, and in return for your valuable a.s.sistance we will allow you to bring back to your country ten thousand people of Oz, to be your slaves."

"Twenty thousand!" growled the Grand Gallipoot.

"All right, we promise you twenty thousand," agreed the General.

The Gallipoot made a signal and at once his attendants picked up General Guph and carried him away to a prison, where the jailer amused himself by sticking pins in the round fat body of the old Nome, to see him jump and hear him yell.

But while this was going on the Grand Gallipoot was talking with his counselors, who were the most important officials of the Growleywogs.

When he had stated to them the proposition of the Nome King, he said:

"My advice is to offer to help them. Then, when we have conquered the Land of Oz, we will take not only our twenty thousand prisoners but all the gold and jewels we want."

"Let us take the Magic Belt, too," suggested one counselor.

"And rob the Nome King and make him our slave," said another.

"That is a good idea," declared the Grand Gallipoot. "I'd like King Roquat for my own slave. He could black my boots and bring me my porridge every morning while I am in bed."

"There is a famous Scarecrow in Oz. I'll take him for my slave," said a counselor.

"I'll take Tiktok, the machine man," said another.

"Give me the Tin Woodman," said a third.

They went on for some time, dividing up the people and the treasure of Oz in advance of the conquest. For they had no doubt at all that they would be able to destroy Ozma's domain. Were they not the strongest people in all the world?

"The deadly desert has kept us out of Oz before," remarked the Grand Gallipoot, "but now that the Nome King is building a tunnel we shall get into the Emerald City very easily. So let us send the little fat General back to his King with our promise to a.s.sist him. We will not say that we intend to conquer the Nomes after we have conquered Oz, but we will do so, just the same."

This plan being agreed upon, they all went home to dinner, leaving General Guph still in prison. The Nome had no idea that he had succeeded in his mission, for finding himself in prison he feared the Growleywogs intended to put him to death.

By this time the jailer had tired of sticking pins in the General, and was amusing himself by carefully pulling the Nome's whiskers out by the roots, one at a time. This enjoyment was interrupted by the Grand Gallipoot sending for the prisoner.

"Wait a few hours," begged the jailer. "I haven't pulled out a quarter of his whiskers yet."

"If you keep the Grand Gallipoot waiting, he'll break your back,"

declared the messenger.

"Perhaps you're right," sighed the jailer. "Take the prisoner away, if you will, but I advise you to kick him at every step he takes. It will be good fun, for he is as soft as a ripe peach."

So Guph was led away to the royal castle, where the Grand Gallipoot told him that the Growleywogs had decided to a.s.sist the Nomes in conquering the Land of Oz.

"Whenever you are ready," he added, "send me word and I will march with eighteen thousand of my most powerful warriors to your aid."

Guph was so delighted that he forgot all the smarting caused by the pins and the pulling of whiskers. He did not even complain of the treatment he had received, but thanked the Grand Gallipoot and hurried away upon his journey.

He had now secured the a.s.sistance of the Whimsies and the Growleywogs; but his success made him long for still more allies. His own life depended upon his conquering Oz, and he said to himself:

"I'll take no chances. I'll be certain of success. Then, when Oz is destroyed, perhaps I shall be a greater man than old Roquat, and I can throw him away and be King of the Nomes myself. Why not? The Whimsies are stronger than the Nomes, and they also are my friends. There are some people still stronger than the Growleywogs, and if I can but induce them to aid me I shall have nothing more to fear."

9. How the Wogglebug Taught Athletics

It did not take Dorothy long to establish herself in her new home, for she knew the people and the manners and customs of the Emerald City just as well as she knew the old Kansas farm.

But Uncle Henry and Aunt Em had some trouble in getting used to the finery and pomp and ceremony of Ozma's palace, and felt uneasy because they were obliged to be "dressed up" all the time. Yet every one was very courteous and kind to them and endeavored to make them happy.

Ozma, especially, made much of Dorothy's relatives, for her little friend's sake, and she well knew that the awkwardness and strangeness of their new mode of life would all wear off in time.

The old people were chiefly troubled by the fact that there was no work for them to do.

"Ev'ry day is like Sunday, now," declared Aunt Em, solemnly, "and I can't say I like it. If they'd only let me do up the dishes after meals, or even sweep an' dust my own rooms, I'd be a deal happier.

Henry don't know what to do with himself either, and once when he stole out an' fed the chickens Billina scolded him for letting 'em eat between meals. I never knew before what a hardship it is to be rich and have everything you want."

These complaints began to worry Dorothy; so she had a long talk with Ozma upon the subject.

"I see I must find them something to do," said the girlish Ruler of Oz, seriously. "I have been watching your uncle and aunt, and I believe they will be more contented if occupied with some light tasks. While I am considering this matter, Dorothy, you might make a trip with them through the Land of Oz, visiting some of the odd corners and introducing your relatives to some of our curious people."

"Oh, that would be fine!" exclaimed Dorothy, eagerly.

"I will give you an escort befitting your rank as a Princess,"

continued Ozma; "and you may go to some of the places you have not yet visited yourself, as well as some others that you know. I will mark out a plan of the trip for you and have everything in readiness for you to start to-morrow morning. Take your time, dear, and be gone as long as you wish. By the time you return I shall have found some occupation for Uncle Henry and Aunt Em that will keep them from being restless and dissatisfied."

Dorothy thanked her good friend and kissed the lovely Ruler gratefully.

Then she ran to tell the joyful news to her uncle and aunt.

Next morning, after breakfast, everything was found ready for their departure.

The escort included Omby Amby, the Captain General of Ozma's army, which consisted merely of twenty-seven officers besides the Captain General. Once Omby Amby had been a private soldier--the only private in the army--but as there was never any fighting to do Ozma saw no need of a private, so she made Omby Amby the highest officer of them all.

He was very tall and slim and wore a gay uniform and a fierce mustache.

Yet the mustache was the only fierce thing about Omby Amby, whose nature was as gentle as that of a child.

The wonderful Wizard had asked to join the party, and with him came his friend the s.h.a.ggy Man, who was s.h.a.ggy but not ragged, being dressed in fine silks with satin s.h.a.gs and bobtails. The s.h.a.ggy Man had s.h.a.ggy whiskers and hair, but a sweet disposition and a soft, pleasant voice.

There was an open wagon, with three seats for the pa.s.sengers, and the wagon was drawn by the famous wooden Sawhorse which had once been brought to life by Ozma by means of a magic powder. The Sawhorse wore wooden shoes to keep his wooden legs from wearing away, and he was strong and swift. As this curious creature was Ozma's own favorite steed, and very popular with all the people of the Emerald City, Dorothy knew that she had been highly favored by being permitted to use the Sawhorse on her journey.

In the front seat of the wagon sat Dorothy and the Wizard. Uncle Henry and Aunt Em sat in the next seat and the s.h.a.ggy Man and Omby Amby in the third seat. Of course Toto was with the party, curled up at Dorothy's feet, and just as they were about to start, Billina came fluttering along the path and begged to be taken with them. Dorothy readily agreed, so the Yellow Hen flew up and perched herself upon the dashboard. She wore her pearl necklace and three bracelets upon each leg, in honor of the occasion.

Dorothy kissed Ozma good-bye, and all the people standing around waved their handkerchiefs, and the band in an upper balcony struck up a military march. Then the Wizard clucked to the Sawhorse and said: "Gid-dap!" and the wooden animal pranced away and drew behind him the big red wagon and all the pa.s.sengers, without any effort at all. A servant threw open a gate of the palace enclosure, that they might pa.s.s out; and so, with music and shouts following them, the journey was begun.