Space Marine Battles: Rynn's World - Space Marine Battles: Rynn's World Part 3
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Space Marine Battles: Rynn's World Part 3

Kantor cast his eyes around the assembled leaders. He laid his palms flat on the table and pushed himself to his feet. With his weight no longer on the black throne, the servos jerked into action again and moved the chair out from under the table. Standing there like a vision of ancient glory, an echo of the primarch remembered from the time of the Great Crusade, the Chapter Master towered over the rest of the council.

"Let us be realistic, brothers. This will be no rescue mission. Those men are dead. Our priority at this point must be to gather intelligence on the threat of this alleged Waaagh. We have put down many significant ork incursions over the years, and the cost in Astartes lives has ever been great. If there is a way to rob this Waaagh of its momentum before it threatens the rest of the sector, I want it found and exploited."

As one, the figures around the table rose to their feet and clashed their fists against their ceramite cuirasses. "In the primarch's name," they intoned.

Kantor nodded, then turned from the table and began striding back up the broad steps towards the Strategium's double doors. At the top, he stopped, looked back at the council members, and said, "Ranparre, issue preparation orders to the crew of The Crusader as soon as the Miracle of the Blood is over. Forgemaster Adon, have the Techmarines ready weapons and equipment for a company-strength force."

"Aye, my lord," buzzed Adon.

Kantor paused with one hand on the heavy bronze ring of a door handle, and added, "The procession will begin in fifteen minutes. The rites must be properly observed. Make sure you are all in place before it starts. As for my decision regarding which captain shall have the honour of this task, I will let you know after the Steeping."

There was a groan of iron hinges, then the heavy wooden doors crashed shut behind the Chapter Master's back.

In the sunken circle of the Strategium floor, the council members saluted each other and disbanded, each captain hoping that the honour of battle in the Emperor's name would fall to him.

"The procession is starting," said Savales, relief evident in his voice.

Twenty minutes earlier, a message from Lord Kantor had arrived. A short emergency session of the Chapter Council had been called. The Ordinator had been on edge ever since. What could be so grave as to interrupt this holiest of days? His knuckles had been white, fingers clenched tightly around his chronometer until, now, at last, he placed the old heirloom back in his pocket.

"It is starting, ma'am," he said again.

Maia leaned forward in her chair and drew an excited, trembling breath.

A tall, dark figure appeared, striding through a twenty-metre archway to the far left of the bastion grounds. All the Chosen standing in line behind their Astartes masters immediately dropped to their knees.

Maia's heart leapt. It was him at last! She felt like she would burst at the sight of him. He was shining with an incredible light, resplendent in armour so polished that it was almost too glorious to behold.

She had waited a long time to lay eyes on Pedro Kantor again. It had been seven years since she had last spent thirty all-too-brief minutes in council with him at the capital. He had seen many battles since then, but, if his armour had been damaged in the fighting, it showed no sign of it now. The Chapter's artificers were unequalled in their skill.

He was every bit the vision of strength and honour she recalled.

As if reading her mind, Ordinator Savales whispered, "He is an unforgettable sight, isn't he? And look, here comes High Chaplain Tomasi and the members of the Sacratium. Do you see the crystal sceptre?"

Maia nodded. She could hardly miss it, a mass of sculpted gold and las-cut crystal that surely weighed twice what she herself did. For all its weight, the terrifying figure of the High Chaplain carried it with deceptive ease.

The Miracle of the Blood.

Maia's father had spoken of it only once. It was, he had told her, a thing too great, too powerful and significant, to be shared through a medium as limited as language. He had died hoping she would see it for herself one day.

Now, watching High Chaplain Tomasi march gravely down the avenue between the Astartes ranks, a chill ran up Maia's spine. The Chaplain was the stuff of nightmares, a vision of death, and she forced her eyes to stay on the beautiful sceptre itself, rather than gaze into the black hollows of his skull-helm's eye sockets for any length of time. By contrast, the sceptre's head was like a shimmering golden sunburst.

Rays of metal surrounded a perfect sphere of transparent crystal, and that sphere was half-filled with what appeared to be dried blood.

As Tomasi took step after measured step, following the Chapter Master's exact path, he swung the head of the sceptre slowly from left to right above him. Behind him came a score of other Chaplains, also dressed in black armour, faces likewise encased in leering ceramite skulls. Some of these were hooded, the lipless lower jaws of their death-masks protruding from deep shadow. Others were not. All carried items of holy significance. For some, it was censers that swung like pendulums, filling the air with strongly-scented blue smoke. For others, it was ancient tomes, the leather covers of which were embossed with the Imperial aquila and the fist symbol of the Chapter. Others carried ancient weapons, no doubt priceless beyond measure and surely once belonging to heroes long gone but not forgotten.

All chanted blessings as they moved, their voices merging, blending in a low hypnotic hum.

"Watch the sceptre," Savales told her.

Maia fixed her eyes on it, following it left and right, left and right. Gradually, she realised that something was happening. A change was taking place within the crystal sphere at the top.

"The blood," she breathed.

As the High Chaplain passed, still swinging the head of the sceptre in time with his steps, the dried blood visible within the sphere began to revert to liquid.

Maia gasped, unsure of what her eyes were reporting, but Savales' hushed voice confirmed it.

"The crystal sphere holds the blood of Rogal Dorn himself," he said. "Imagine that, my lady. We are witnessing the blood of the primarch reverting to liquid form, ten thousand years after it was sealed inside! A true miracle! That blood was preserved by an Apothecary after the primarch was wounded in the defence of Holy Terra. To see it change before us now..."

Maia felt faint, dizzy. Though she looked young, she was not. She became afraid that her heart would betray her, that this was all simply too much. The blood of Rogal Dorn, son of the Emperor Himself... Her mind spun with the significance of it. She could offer the Ordinator no response.

The other nobles, too, were deeply affected by the change in the crystal sphere. They had heard Savales' whispered explanation, and they sat stunned. Some wept quietly, their faith in the Imperial Creed somehow finally vindicated by this one inexplicable event.

Maia heard Viscount Isopho, his voice low and reverent, ask, "But what does it mean, Ordinator?"

Savales kept his unblinking eyes on the sceptre as he answered.

"It means that the primarch is still with us, viscount. He still watches over the Crimson Fists. Mankind is not alone, even now, even after ten thousand years of war and darkness and ceaseless slaughter. And if the primarch is with us, then the Emperor is, too."

Maia felt the hairs rise on the back of her neck. She believed it, everything the Ordinator was saying. The Miracle of the Blood was like nothing she had ever known. Archbishop Galendra constantly insisted that faith was its own reward. But here... here was proof!

She sat stunned, her body numb throughout the rest of the procession.

For three whole days after her return to the capital, she refused to see or speak to anyone, such was the effect of what she had seen. It had shaken her, shaken the way she viewed so many things. She felt lost at first, needing to understand her place in the Imperium under this new light. When she finally returned to her official duties, it was with a dedication and commitment that even her greatest detractors could not deny. Her faith blazed inside her. Others saw it in her eyes.

Maia Cagliestra did not know it then, of course, but she would need every last bit of that faith in the grim, blood-sodden days to come.

FOUR.

Space, Badlanding Large pict-screens dominated the curving forward wall of the command bridge aboard The Crusader, auspex data pouring across them like torrents of glowing rain down a hundred black windowpanes. On the largest and most central of them, no data flowed at all. Instead, its pixels displayed the image of the ship's senior astropath, a pale, wizened man by the name of Cryxus Gloi. He looked to be well into his ninth decade of life when, in fact, he was a mere forty-four years old. The rigours of his calling had robbed him of much, including conventional sight. His eyes had atrophied during the soul-binding, when his mind had been reshaped by the Emperor until all that was left were two dark, hollow sockets, but their loss mattered little. Gloi had sight of another, far more potent kind.

Captain Ashor Drakken stood in full armour, staring at Gloi's face on the screen, fists clenched at his sides. The honour bestowed by Kantor on his former company must be repaid. Drakken could not allow the mission to fail. "There must be a way," he growled. "Master Kantor must be apprised at once. If this moon can hide us from their scanner arrays, surely it can cover an astropathic transmission."

Gloi's brow furrowed. "Nothing, captain, can cover an astropathic transmission. The moment I attempt to send any kind of word out, every ork psyker on those ships will know exactly where we are, I promise you. If you wish me to manipulate the ether without alerting our foes, we must return to the far fringes of the system where we last exited the warp. From there, I might safely send word, but no nearer. It would invite a ship-to-ship conflict that you and I both know we would not survive."

Gloi was no coward. He had served on The Crusader for over twenty years, performing his duties flawlessly under battle conditions, and had earned the right to speak plainly to whomever he served. Those without the witch-sight seldom understood much about the warp. The smart ones quickly learned to trust those who did.

"Very well, Gloi," said Drakken. "That is all for now." He dropped the pict-link and turned to his second in command, who stood patiently by his side. "Comments, Leo?"

Sergeant Leoxus Werner looked thoughtful. He was not a man to make pronouncements lightly. Both his gauntlets were crimson, marking him as a veteran of the Chapter. He had been decorated numerous times in his century and a half of service, and rightly so. His face was a map of deep, angry scars, every last one a testament to victories bought with blood, to a life spent purging the galaxy of man-hating alien fiends. The greatest mark of honour Werner bore was not on his face. It was on his left pauldron. Rather than display the Chapter's standard iconography there, Werner wore the exquisitely cast skull sigil of the legendary Deathwatch, chamber militant of the Holy Inquisition's Ordo Xenos.

He had served that august body for seven years before returning to his Crimson Fist brothers, and even then, he could tell them nothing of his time away. He had been sworn to secrecy.

Drakken never asked about it. He knew that Werner would honour his oath of non-disclosure until the day he died. Integrity was the sergeant's byword.

"Sixteen ork battleships that we can see," said Werner, meeting his captain's gaze, "and that's just on this side of the planet. Five of those are equivalent in size to the Navy's Emperor-class ships, and each of those, knowing the greenskin propensity for arms over armour, almost certainly has the edge in firepower. I find myself in agreement with Cryxus Gloi, brother-captain. All we have in our favour is our speed and the fact that they haven't sniffed us out yet-two advantages I think we ought to hold on to. If we were to go straight for them, prow guns blazing..." He shook his head. "A cudbear doesn't pick a fight with five swamp tigers unless he knows something they don't."

Drakken accepted this with a nod, but countered, "Still, we didn't come all the way out here to count ships and turn back. Alessio Cortez would have a bloody field day with that. The Chapter Master gave me full discretion on this one, and I intend to use it."

"A ground operation, lord?"

Captain Drakken's narrow lips curved into a cold smile. "Precisely," he said. "Three Thunderhawks go in on their blind side. We stay dark for as long as we can. Once we have our reconnaissance, we unleash hell on the beasts, do as much damage to them as we can and pull out before they can coordinate any kind of proper response."

"Our targets?" asked the sergeant.

Drakken turned towards one of the three large work-pits sunk into the floor of the bridge and strode towards it. Werner followed. The pits were filled with a mix of servitors and human officers, all connected by cables and head-mounted apparatus to the banks of glowing consoles in front of them. In a station close to Drakken's feet, a scrawny tech-priest sat in the thick cotton robes of the Adeptus Mechanicus' Divisio Linguistica. His sallow features were lit by the flickering green screen over which hunched. A morass of thin metal tendrils trailed from his socket-pocked skull to the data transfer ports set into the sides of his console.

"Adept Orrimen," boomed Drakken. "Have those cogitator-banks finished the translation yet?"

The tech-priest spoke without turning or moving his jaw, his eerie voice emanating from speakers set into the sides of his head. "The translation is coming through now, my lord," he rasped. "Do you wish me to relay it verbatim, or would you prefer a summary?"

"Just give me something we can use."

"Summary, then," said the tech-priest. "The broadcast is a message spoken in a dialect of the orkish tongue known to be used among several of the largest clans in the Charadon Sector. Clans using this form of the language include those labelled under Ordo Xenos classification systems as Goths, Blood Axes, Deathskulls, Evil Suns and thirty-three lesser clans so far recorded. The speaker identifies itself as the warlord Urzog Mag Kull, a known lieutenant of Snagrod, the self-proclaimed Arch-Arsonist of Charadon. The message is intended for all ork parties currently active in the spinward sectors of the Segmentum Tempestus and the trailward sectors of the Ultima Segmentum. It instructs all ork ships in these sectors to rally under the banner of the Arch-Arsonist. It also declares that Snagrod's Waaagh has begun, that it cannot be stopped, and that it is the divine will of the ork gods, Gork and Mork."

With that, Orrimen finished his report, but when the silence became drawn out, he added, "Does the captain wish to query?"

Drakken didn't answer. He turned back to face Werner, gesturing with a raised eyebrow for the sergeant's comment. Werner looked darkly dismayed.

"Sounds like Commissar Baldur had it right. But how many other worlds have they taken in the time it took us to get here? How many other worlds might they be broadcasting from?"

"Not from this one for much longer," said Drakken. "That signal is being boosted by the ships, but it's definitely coming from Krugerport. We will cut it off at the source. I want their ground-based long-range communications knocked out for good. Get our brothers ready, Leo. We have our target. We deploy within the hour."

Werner locked eyes with his captain and said, "It's clear we'll be facing tall odds down there, lord. Losses are likely. If I may, I'd like to request the honour of leading the operation personally."

Drakken frowned, keenly aware that Werner was attempting to protect him.

"No, Leo. I'll be leading this one myself. Master Kantor gave me this honour. He expects a detailed report on my return. I will see Krugerport for myself. Of course, if you can think of another way to hurt them, another worthy target..."

Werner thought in silence for a moment, then said, "Badlanding is a practically a dead world. Most of the water there is lethally toxic, and orks need potable water just as much as the human settlers did. Krugerport has a single large purification facility."

Drakken nodded. "Just inside the curtain wall of the south-eastern precinct. Yes, I saw it on the maps."

"I think it's fair to assume that the orks are stocking their ships from it in preparation for the next phase of their incursion. Hitting the comms array will help to delay the Waaagh, but, if we strike the purification plant, too, we can force them to supply their ships from elsewhere. That will delay them even further. It may even force them to split their forces."

Drakken thought about it for only a moment. "It made solid sense. Very well," he said. "Any delay we can create will give the Chapter Master more time to alert Segmentum Command. Congratulations, Leo. It looks like you will be commanding a detachment after all."

FIVE.

Krugerport, Badlanding Service in the 10th Company, the Chapter's Scout Company, was about proving oneself. It was about the mastery of war and of the body. As a Scout, one learned to employ his implanted organs, to trust them, to become one with them. One learned to perfect the art of the kill. Years of service would prove a Scout's readiness, and then the call would come. He would be ordered to return to Arx Tyrannus to attend the Steeping. It was an ancient rite dating back to the time when the primarch had walked among them. Dorn had once welcomed battle-brothers into his ranks by cutting his palm and sharing his blood directly with them. Now his blood was a holy relic, sharing only its presence. Time had wrought its changes on the Chapter's rites. Nowadays, a Scout being elevated to full battle-brother status would dip his left hand in the blood of a foe he had slain himself. The ritual had changed, but the meaning and significance of it had not. The fist literally became crimson. It was the final step in becoming a full battle-brother, the final step before being assigned to one of the other nine companies.

Unlike some, Scout-Sergeant Ezra Mishina was in no great rush to be elevated. His duties had often called for him to act as a sniper. Long days waiting for a perfect kill shot had taught him patience. His years as a sergeant, guiding younger and far less experienced men, had reinforced the lesson. The call for him to attend the Steeping would come when the time was right. For the moment, all he cared about was doing his best, doing his duty as he was supposed to. Right now, that meant serving as forward eyes and ears for Captain Drakken's 3rd Company.

Mishina had been specially selected by Captain Icario to accompany the 3rd on this mission to Badlanding, and, if he were being honest, there was nowhere else he would rather have been. This was where he belonged, in the thick black shadows of a hostile town, stalking alien sentries with his silenced bolt-rifle slung over his back, combat knife in hand, eyesight augmented by the sensitive optical lenses of his night-vision goggles. Already, he had silenced the grunting breaths of half a dozen filthy greenskin scum. His boots and fatigues were flecked with their blood.

Five hours ago, with the local star, Freiya, still bright in the afternoon sky, the 3rd Company's Thunderhawk gunships had landed in a deep wadi some thirty kilometres to the south-west. They had flown in low with the sun at their backs, using its blinding glare to mask the telltale glow of hot plasma from their thrusters.

Mishina and the three Scouts under his command had then pushed out towards the town, scouring the land for threats well ahead of the tactical squads that followed behind them.

They had reached the town's shell-pocked, fire-blackened curtain wall just as the sun slid below the horizon. Perfect timing. The orks here were complacent. It looked like they had slaughtered the Imperial Guard forces to a man. As far as they were concerned, the fighting was over for now. That was perfect, too. They had neither patched nor barricaded any of the gaping breaches that their artillery assaults had blasted in the high sandstone walls. Mishina and his Scouts waited for the very last of the twilight to bleed away, for night to cloak them in its veils. When it had, they slid into the town in silence, killing the orks they caught unawares by thrusting their long combat knives neatly between the third and fourth vertebrae as they had trained so relentlessly to do.

With their nerve bundles neatly severed, the orks went down quick and quiet, the trademark kill of a true Astartes Scout.

Mishina had taken many lives in this way. It was as instinctive a process to him now as breathing silently and moving from cover to cover, all of which he did without need for conscious thought. He was pleased with the performance of the other Scouts, too, though it was far too early to start handing out compliments. Captain Icario had assigned him some promising men. Two of them had only ever experienced the slaughter of a greenskin through the sensorium-link downloads available in the Chapter's Librarium, but they had bloodied themselves for real this night, and there was more killing to come.

Careful to make as little noise as possible, Mishina placed a booted foot on the edge of an old wooden crate and boosted himself up to the flat roof of an abandoned single-storey hab. From there, he surveyed the layout of the town. The planet's solitary moon, in the shadow of which The Crusader still held station undetected, had not risen yet, but the Scout-Sergeant's goggles showed him all he needed to see with the clarity of a dull, slightly muddy afternoon.

Aside from the town's curtain wall and a smattering of prominent two-storey structures, Krugerport was built low to the ground, the vast majority of its buildings topping out at about five or six metres in height. Most of the streets were narrow, giving the habs the aspect of short, blocky figures huddled close together against the wind-blown dust. It was an ugly place, and not just because so much of it had been blasted to rubble. There was little sign of artistry here. A kind of scrappy functionality ruled, as if everything had been put together as quickly as possible and maintained on the very edge of working condition. There were no parks or museums.

Mishina had seen towns like this before. They were hastily built to exploit local resources, and, when those resources were finally gone, when the mines or promethium fields ran dry and the wealth dried up with them, the population gradually died too, shrinking to nothing in a remarkably short space of time.

The walls all around him were plain sandstone. They might once have borne bright posters calling for faith in the Emperor and diligence in one's job, but now they were marked only by the telltale signs of heavy street-fighting of las and plasma burns, and countless black holes cut by the impacts of so many solid metal rounds. From his new vantage point, Mishina spotted a number of small market squares and plazas where it looked like a few token statues had once stood. These were little more than rubble now. Most of them would probably have been carved in the image of the Emperor and His saints, but it was impossible to tell the standard of quality to which they had been finished. The orks had smashed all of them to rubble, not with the hate-fuelled malice of traitors and Chaos-tainted scum but, more likely, in a mindless expression of their raw love for destruction in all its forms.

They were simple beasts, the greenskins. In Mishina's eyes, there was little more to them than muscle and aggression, and that was just as well.

From his perch atop the modest hab, he contacted the other Scouts and queried their positions. As each reported in, Mishina found himself nodding. None had been spotted by the enemy. No one had given himself away. Each had positioned himself in the location to which Mishina had sent him, and had done so in good time.

So far, so good.

Mishina ordered them to hold position and await further orders.

To the north, almost eight kilometres away according to the laser rangefinder incorporated into his goggles, he saw the tall, rooftop-mounted, wrought-iron latticework that identified one particular building as the Krugerport communications bunker. Atop the latticework's eighty-metre height, he saw a cluster of dishes mounting powerful broadcasting antennae. Near the base of the pylon, the orks had decorated the iron girders with some kind of rusty metal sigil. Painted red, it was made of iron plates arranged in the rough likeness of a leering alien face.

Increasing magnification, Mishina noted the fortified rooftops surrounding the communications bunker. Their corners were piled high with sandbags, and they bristled with heavy weapons, many of which looked like Guard-issue lascannons and heavy bolters.

That's going to mean trouble if they get the drop on us, Mishina thought.

Hulking forms moved to and fro by the light of cooking fires. The orks had spitted meat over these. It hung roasting, licked by orange flames, and Mishina noted with revulsion and anger that some of those spits carried hunks of meat that bore the unmistakable silhouette of human limbs.

The smell corroborated his worst suspicions. The scent was close to that of roasted grox, but sharper in the nostrils. He had smelled it before, a funeral pyre stink.

Turning away from the sight, and zooming out to normal magnification again, he tracked right and found what he was looking for. To the east, nine-point-six kilometres away, he easily identified the water purification plant by its bulky rectangular profile and by the vast metal tanks that stood arrayed along its southern flank.

Mishina raised a gloved hand to the comms rig on his left ear, keyed the 3rd Company's command channel, and said, "Brother-Captain, this is Shadow One."

Drakken's gravelly voice answered, "Go ahead, Shadow One."