Reincarnation Of The Strongest Sword God - Chapter 2009: Thunder Axe City Activated
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Chapter 2009: Thunder Axe City Activated

Chapter 2009 Thunder Axe City Activated

When Shi Feng walked out of the Teleportation Hall, he was greeted by the sight of a very wide street with NPC Giants walking along it. If players were to visit this city, they would definitely feel very out of place.

The buildings in the city were also extremely large. Even the carriages used to travel around the city were much larger than the carriages found in other NPC cities. Moreover, the carriages here were pulled by the much larger and stronger herbivorous Earth Dragons, instead of horses. Aside from Giants, NPCs belonging to other neutral races also lived here, including the extremely rare Elves.

Although Elves looked very similar to Half-elf players, the Life Ratings of the two were as different as heaven and earth.

During the ancient era, Elves could be said to have been the messengers of Gods. They were the beloved children of magical elements, and they could cast Spells above their tier effortlessly. However, as the Gods in Gods Domain fell, the Elven race also went into decline, the races population continuously decreasing as the years went by.

Players visiting Thunder Axe City for the first time would definitely be very shocked by this scene. Shi Feng, however, had long since grown accustomed to it. He immediately hailed an Earth Dragon carriage and made his way to the city center.

As a super-large-scale neutral city, Thunder Axe City was extremely large. Even the Black Dragon Empires capital was only half the size of Thunder Axe City. Hence, traveling through the city took a lot of time. To make matters worse, Thunder Axe Citys Teleportation Hall was located on the outskirts of the city. Players were also prohibited from using their own Mounts, Teleportation Skills, and teleportation tools inside the city. Players could only rely on the carriages pulled by the house-sized Earth Dragons if they wished to travel through the city quickly.

Of course, if players managed to reach the Viscount rank in Thunder Axe City, they would be allowed to ride their own Mounts. However, becoming a Viscount in a neutral city like Thunder Axe City was exceedingly difficult. As far as Shi Feng knew, even after many players had reached Level 200 in his previous life, nobody had succeeded in becoming a Viscount of Thunder Axe City.

Meanwhile, while Shi Feng was traveling toward Thunder Axe Citys central district, a commotion erupted in the Witchs Hill.

Did I hear it right? Zero Wing is actually having its members give up on grinding in the Witchs Hill?!

Zero Wing must not want to continue the pointless fighting. Havent you seen how powerful those monster players are? Taking care of Tier 2 experts is like childs play for them. Just one monster player can easily annihilate a six-man party of Tier 2 experts. Not to mention, these monster players generally move around in groups.

Didnt Zero Wing manage to repel Miracles attack in the Black Dragon Empire before? Whats it doing now? Its already giving up after fighting for just a short while?

I never thought that the day would come when Zero Wing would fall into such a state. Previously, Zero Wing was slaughtering its enemies left and right. Now, its forced to give up on a precious land like the Witchs Hill. With this, Zero Wings development in Star-Moon Kingdom will definitely lag behind the other large Guilds by a significant margin. If this situation persists, Zero Wing might not even remain Star-Moon Kingdoms number one Guild in the future.

Thats right! This is a good opportunity for small Guilds to rise up using the Witchs Hill.

The players operating in the Witchs Hill all found Zero Wings decision to pull back its forces to be very surprising. They had never imagined that the Guild would give up on the Witchs Hill so decisively. Zero Wing was clearly capable of fighting a war of attrition with the monster players, thanks to Zero Wing City, yet it did not do so.

Meanwhile, due to Zero Wings decision to retreat, many of the small Guilds that had been maintaining a low profile in Star- Moon Kingdom started trying to join the Starlight Alliance formed by the Guilds operating the two Guild Towns in the Witchs Hill. After all, the current situation in the Witchs Hill was already clear for all to see: the Starlight Alliance, which was capable of transforming players into monsters, had the advantage in field battles. As long as Zero Wings members dared exit Zero Wing City, they would definitely die.

Meanwhile, shortly after Shi Feng gave out the command to retreat, the upper echelons of the Starlight Alliances member Guilds gathered at Wildhammer Town, a short distance away from the Million Forest, for a meeting.

The Guilds responsible for leading this meeting was the Purple Thorns Kingdoms Sin Realm and the two Guilds that established the two Guild Towns in the Witchs Hill, Knights Judgment and Warring Empire. Although Knights Judgment and Warring Empire were only second-rate Guilds, the investments of multiple corporations boosted the strength of the two Guilds, which could now rival ordinary first-rate Guilds.

Zero Wing has truly been frightened by our monster army this time. Now, not only are Zero Wings members not coming out of Zero Wing City, but theyre not even operating within its vicinity anymore. Im sure everyone present knows about the defensive capabilities of Zero Wing City. Currently, we still cant break through the citys defenses. However, we also cant let Zero Wing continue developing the city. Do any of you here have a good suggestion for dealing with this problem? Knights Judgments Guild Leader, Shadowlight Axe, asked as he glanced at the dozen or so Guild representatives present

In reality, they were all caught off guard by Zero Wings decisiveness. This was not the outcome they wished to see at all.

From an outsiders point of view, the monster legion their alliance created might seem very powerful, but the public did not know that a large number of lives were necessary to sustain these players monster forms. Moreover, these lives needed to be willingly offered by players that were Level 50 or above. Hence, the Guilds could not allow their fight with Zero Wing to drag out.

Since Zero Wing is so decisive in abandoning the Witchs Hill, lets think of a way to prevent Zero Wing from giving it up. Well force Zero Wing to fight us.

Thats right. Well make Zero Wing fight even if it doesnt want to. Since Zero Wing is relying on Zero Wing City for its development, well make it so that it cant rely on the city at all. We can set up a teleportation seal on Zero Wing City and announce that, so long as Zero Wing refuses to fight us out in the fields, well kill every player that comes out of Zero Wing City. Well kill these players until Zero Wing is willing to come out and do battle. If Zero Wing still refuses to fight us then, nobody will dare to visit Zero Wing City. At that time, lets see how Zero Wing develops using Zero Wing City!

This is a good idea. Zero Wings main source of income right now is Zero Wing City. If Zero Wing City fails, Zero Wing wont get off scot-free, either. If Zero Wing doesnt want to see its city fail, itll definitely have to fight us.

Thats right! If Zero Wing really refuses to fight, itll become the laughing stock of the kingdom! I want to see how Zero Wing plans on developing in Star-Moon Kingdom then!

Everyone present nodded in agreement upon hearing this plan. They were all adamant about forcing Zero Wing into a fight.

Meanwhile, as the Starlight Alliance was planning all of this, Shi Feng had finally arrived at Thunder Axe Citys central district.

There was a lot of traffic in the citys central district. Despite there being no players here, the street was still crowded. NPC merchants of neutral races could be seen doing business all around, selling all kinds of items and materials, the quality of their products not the slightest bit inferior to those sold by player Shops.

However, Shi Feng did not waste time sightseeing. Instead, he walked straight to a mansion located near the main street. Twenty Giant soldiers stood guard outside the mansion, every one of them a Level 180, Tier 2 soldier. The captain leading these soldiers was even a Level 180, Tier 3 Giant.

This mansion was none other than the residence of the Giant races Great Elder.

Upon arriving at the mansions entrance, Shi Feng immediately told the guards there his purpose for visiting. After the guards relayed his words and received a reply, they led him into the gigantic mansion. Very quickly, Shi Feng arrived in an elegant study where a white-robed elder sat.

Giants were natural-born warriors and were not adept at magic, yet the Great Elder was actually a Level 200, Tier 5 Grand Wizard. He would be considered an overlord-level existence even in an empire.

Its been a long time since a human adventurer has visited this city. I heard that you have the power to activate the ancient teleportation array outside Thunder Axe City. May I know if this is true? the Giant Elder asked softly as he observed Shi Feng.

That is correct. Here is the ancient cube I found. It is capable of activating the ancient teleportation array, Shi Feng replied, handing the Rubiks Cube he obtained from the Seven Luminaries Treasure Chest over to the Giant Elder.

Sure enough, this is the teleportation arrays teleportation core, the Giant Elder said, his eyes glowing after he inspected the cube. In a somewhat excited tone, he added, Thank you, human adventurer. This item is indeed what our Giant race has been searching for all this time. With this item, our Giant race will finally be free of the defensive seal that has been in place since ancient times! Since you have provided such a great help to our race, we Giants definitely wont mistreat you. Take this precious Giants Holy Stone as a token of our races gratitude.

After the Giant Elder was done speaking and Shi Feng accepted the Giants Holy Stone, a series of system notifications entered his ears.