Moonlight On The Snowfield - Chapter 57
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Chapter 57

This is a glossary of setting and character information for Moonlight on the Snowfield.

Races

Kleber, Fell, Lux

Physical Characteristics

Hair Color: Gold, Silver, White

Eye Color: Blue, Green, Purple

Skin Color: White, Yellow

Blood Color: Blue

Average Height: 180 cm (m), 170 cm (f)

Rintz Kingdom

90% Kleber, 10% Other races and other Sch.e.l.l

Lux Kingdom

70% Lux, 10% Kleber, 10% Fell, 10% other races

Silus Kingdom

60% Fell, 20% Kleber, 10% Lux, 10% other races

Races

Grude, Dayers, Gaia, Dunbert

Physical Characteristics

Grude

Dayers

Gaia

Dunbert

Grude Country

25% Grude, 25% Dayers, 25% Gaia, 25% Dunbert

Races

Sout

Physical Characteristics

Hair color: Blue, green, pink

Eye color: Blue, purple, green, red

Skin color: White, blue, green

Blood color: Blue, green, transparent

Average height: 180 cm (m), 170 cm (f)

Other: Possess webbing between the fingers of their hands. Their bodies are nearly incapable of possessing muscle or fat. Their bodies are extremely soft to the touch, and are deficient at walking on land.

Souka Kingdom

Souge Kingdom

100% Sout

Races

Louph, Dekki, Edetta, Runda, Leucurias

Physical Characteristics

Louph

Dekki

Edetta

Runda

Leucurias

Logua Country

80% Louph 8, 10% Dekki, 10% Other races

Mutea Country

60% Louph, 20% Dekki, 10% Edetta, 10% Other races

Tellis Country

30% Louph, 30% Dekki, 20% Edetta, 20% Other races

Leucurias Country

50% Leucurias, 40% Runda, 10% Other races

Races

Hel

Physical Characteristics

Kobi Country

Located in Sch.e.l.l Continent

Rubi Country

Located in Grude Continent

Gai Country

Located in Sout Continent/Sistica Continent

Id Country

Von Country

Meni Country

Ill Country

Located Underground

Population

10 million people

Composition

Territory

Key: The numbers within the ( ) for the Royal Capital indicate the population demographics. The numbers within the ( ) for the munic.i.p.alities and fiefs indicate how many of them contain a certain number of people.

Royal Capital

1

Over 2 million people

(Army: 1 million

Merchants: 300,000

Artisans and Educators: 50,000

Other: 650,000)

Munic.i.p.ality

10

Over 1,500,000 people (1)

Below 800,000 people (2)

500,000 people (5)

400,000 people (2)

Fief

250

Under 20,000 people (10)

15,000 people (30)

10,000 people (30)

8,000 people (30)

5,000 people (50)

4,000 people (30)

3,000 people (20)

2,000 people (20)

1,000 people (30)

The general rule is that the King's children rule the munic.i.p.alities.

With the exception of 1 munic.i.p.ality, the children of the previous King and the children of the current King are the munic.i.p.alities' Lords.

The people who rule the fiefs are n.o.bility.

There are about 220 Lords of the fiefs, with 30 fiefs not having Lords.

Since the number of munic.i.p.alities is fixed, if there are no vacant positions, then it is impossible to rule a munic.i.p.ality even if one is the King's child.

Tax

The minimum tax paid by one citizen to the Lord is 5 sitt.

The Lord can set the tax to anything higher than 5 sitt.

Other than the standard tax

Farmers pay crops, mountainfolk pay firewood and meat, riverfolk pay fish, and merchants and artisans pay 20% of their income as tax.

The Lord pays the country a tax of 1 sitt per citizen, plus a tax determined by the area of their territory.

The militia are not obligated to pay taxes, but the Lord must pay tax for all citizens of their territory, including the militia.

Currency denomination

Aquia → sitt → ritter

Population

696 (of which 157 are militia)

Villages and Towns

Position refers to relative direction from the estate

Time refers to walking time from the estate

The ( ) by the number of adults refers to how many have Kleber disease

Caralime Village

Arruca Village

Iben Village

Yakiya Village

Eitt Village

Maine Village

Dada Village

Kata Village

Latelle Village

Trike Village

Sounica Village

Saiquani Town

Folea Town

In towns, half the population are merchants.

Militia

1 Captain

1 Vice Captain

7 Platoon Leaders (22 people per platoon)

3 Company commanders

1 Platoon consists of 22 people.

The way companies are set up are: 2 companies have 52 people, 1 company has 51 people.

Only the captain receives a wage.

Only platoon leaders and above receive an allowance of crops and lumber goods.

The vice captain is paid enough for 5 people, company commanders for 3 people, and platoon leaders for 2 people.

Their residential area is located on the premises of the Lord's estate.

Only the vice captain and higher are allowed to live in their own family residence.

The situation of the neighboring fiefs

Linz fief (1000 residents)

50-person militia

Lux Kingdom's Caprix fief (1200 residents)

300-person militia

The minimum number of militia a.s.signed to Meissen is 200 people.

50 normal residents are listed as reserve militia, but their names are only added for numbers.

Ernst Gille Farson Rintz Kleber

Duke

The 17th Lord of Meissen

Since the family names of Rintz Kleber is only granted to royalty, at present, he is the only n.o.bility with the surname Rintz Kleber

Ganche

Dunbertian

Ernst's companion

Targes

Meissen Militia

Captain

Knight rank

Aldo

Meissen Militia

Vice Captain

Brez

Meissen Militia

1st Platoon Leader

Comes from Iben Village

Al

Meissen Militia

2nd Platoon Leader

Sington

Chief Butler

Mais

Butler

Arker

Butler