Makers - Part 67
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Part 67

"Landon and Tjan have them," Eva said. "They've been holed up with your lawyers going over strategy with them. When I walked out, they were trying to get the firm's partners to take shares in the corporation that owns the settlement in lieu of cash up front."

"Man that's all too weird for me," Perry said. "I wish we could just run this thing like a business: make stuff people want to give us money for, collect the money, and spend it."

"You are such a nerd fatalist," Suzanne said. "Getting involved in the more abstract elements of commerce doesn't make you into a suit. If you don't partic.i.p.ate and take an interest, you'll always be out-competed by those who do."

"Bull," Perry said. "They can get a court to order us to make pi equal to three, or to ensure that other people don't make Mickey heads in their rides, or that our riders don't think of Disney when they get into one of our chairs, but they'll never be able to enforce it."

Suzanne suddenly whirled on him. "Perry Gibbons, you aren't that stupid, so stop acting like you are." She touched his cast. "Look at this thing on your arm. Your superior technology can *not* make inferior laws irrelevant. You're a.s.suming that the machinery of state is unwilling to completely shut you down in order to make you comply with some minor law. You're totally wrong. They'll come after you and break your head."

Perry rocked back on his heels. He was suddenly furious, even if somewhere in his heart of hearts he knew that she was right and he was mostly angry at being shown up in front of Hilda. "I've been hearing that all my life, Suzanne. I don't buy it. Look, it just keeps getting cheaper and easier to make something like what we've built. To get a printer, to get goop, to make stuff, to download stuff, to message and IM with people who'll help you make stuff. To learn how to make it. Look, the world is getting better because we're getting better at routing around the bullies. We can play their game, or we can invent a new game.

"I refuse to be sucked into playing their game. If we play their game, we end up just like them."

Suzanne shook her head sadly. "It's a good thing you've got Tjan and Kettlewell around then, to do the dirty work. I just hope you can spare them a little pity from atop your moral high-ground."

She took Eva by the arm and led her away, leaving Perry, shaking, with Hilda.

"b.i.t.c.h," he said, kicking the ground. He balled his hands into fists and then quickly relaxed them as his broken arm ground and twinged from the sudden tensing.

Hilda took him by the arm. "You two clearly have a *lot* of history."

He took a couple deep breaths. "She was so out of line there. What the h.e.l.l, anyway? Why should I have to --" He stopped. He could tell when he was repeating himself.

"I don't think that she would be telling you that stuff if she didn't think you needed to hear it."

"You sound like you're on her side. I thought you were a fiery young revolutionary. You think we should all put on suits and incorporate?"

"I think that if you've got skilled people willing to help you, you owe it to them to value their contribution. I've heard you complain about 'suits' twenty times in the past week. Two of those suits are on your side. They're putting themselves on the line, just like you. h.e.l.l, they're doing the s.h.i.t-work while you get to do all the inventing and fly around the country and get laid by hot groupies."

She kissed his cheek, trying to make a joke of it, but she'd really hurt his feelings. He felt like weeping. It was all out of his control. His destiny was not his to master.

"OK, let's go apologize to Kettlewell and Tjan."

She laughed, but he'd only been halfway kidding. What he really wanted to do was have a big old dinner at home with Lester, just the two of them in front of the TV, eating Lester's fatkins cuisine, planning a new invention. He was tired of all these people. Even Suzanne was an outsider. It had just been him and Lester in the old days, and those had been the best days.

Hilda put her arm around his shoulders and nuzzled his neck. "Poor Perry," she said. "Everyone picks on him."

He smiled in spite of himself.

"Come on, sulkypants, let's go find Lester and he can call me 'Yoko'

some more. That always cheers you up."

It was two weeks before Death Waits could sit up and prod at a keyboard with his broken hands. Some of his pals brought a laptop around and they commandeered a spare dining tray to keep it on -- Death's lap was in no shape to support anything heavy with sharp corners.

The first day, he was reduced to tears of frustration within minutes of starting. He couldn't use the shift key, couldn't really use the mouse -- and the meds made it hard to concentrate and remember what he'd done.

But there were people on the other end of that computer, human friends whom he could communicate with if only he could re-learn to use this tool that he'd lived with since he was old enough to sit up on his own.

So laboriously, peck by peck, key by key, he learned to use it again. The machine had a mode for disabled people, for *cripples*, and once he hit on this, it went faster. The mode tried to learn from him, learn his tremors and mis-keys, his errors and cursing, and so emerge something that was uniquely his interface. It was a kind of a game to watch the computer try to guess what was meant by his mashed keystrokes and spastic pointer-movements -- he turned on the webcam and aimed it at his eye, and switched it to retinal scanner mode, giving it control of the pointer, then watched in amus.e.m.e.nt as the wild leaping of the cursor every time a needle or a broken bone shifted inside his body was becalmed into a graceful, normalized curve.

It was humiliating to be a high-tech cripple and the better the technology worked, the more p.r.o.ne it was to reducing him to tears. He might be like this for the rest of his life. He might never walk without a limp again. Might never dance. Might never be able to reach for and lift objects again. He'd never find a woman, never have a family, never have grandkids.

But this was offset by the real people with their real chatter. He obsessively flew through the Brazilian mode, strange and wonderful but nowhere near what he loved from "his" variation on the ride. He could roll through all the different changes he'd made with his friends to the ride in Florida, and he became subtly attuned to which elements were wrong and which were right.

It was on one of these flythroughs that he encountered The Story, leaping out of the ride so vividly that he yelped like he'd flexed his IV into a nerve again.

There it was -- irrefutable and indefinable. When you rode through there was an escalating tension, a sense of people who belonged to these exhibits going through hard changes, growing up and out.

Once he'd seen it, he couldn't un-see it. When he and his pals had started to add their own stuff to the ride, the story people had been giant pains in the a.s.s, accusing them of something they called "narricide" -- destroying the fragile story that humanity had laid bare there.

Now that he'd seen it too, he wanted to protect it. But he could see by skimming forward and back through the change-log and trying different flythroughs that the story wasn't being undermined by the goth stuff they were bringing in; it was being enhanced. It was telling the story he knew, of growing up with an indefinable need to be *different*, to reject the mainstream and to embrace this subculture and aesthetic.

It was the story of his tribe and sub-species and it got realer the more he played it. G.o.d, how could he have *missed it*? It made him want to cry, though that might have been the meds. Some of it made him want to laugh, too.

He tried, laboriously, to compose a message-board post that expressed what he was feeling, but every attempt came out sounding like those story mystics he'd battled. He understood now why they'd sounded so hippy-trippy.

So he rode the ride, virtually, again and again, spotting the grace-notes and the sly wit and the wrenching emotion that the collective intelligence of all those riders had created. Discovered?

It was like the story was there all along, lurking like the statue inside a block of marble.

Oh, it was wonderful. He was ruined, maybe forever, but it was wonderful. And he'd been a part of it.

He went back to writing that message-board post. He'd be laid in that bed for a long time yet. He had time to rewrite.

IF YOU CAN'T BEAT THEM, RIP THEM OFF

A new initiative from the troubled Disney Parks corporation shows how a little imagination can catapult an ambitious exec to the top of the corporate ladder.

Word has it that Samuel R.D. Page, the Vice President for Fantasyland (I a.s.sure you, I am NOT making that up) has been kicked upstairs to Senior Vice President for Remote Delivery of Park Experience (I'm not making that up, either). Insiders in the company tell us that "Remote Delivery of Park Experience" is a plan to convince us to give The Mouse a piece of our homes which will be constantly refreshed via a robot three-dimensional printer with miniatures of the Disney park.

If this sounds familiar, it should. It's a pale imitation of the no-less-ridiculous (if slightly less evil) "rides" movement pioneered by Perry Gibbons and Lester Banks, previously the anti-heroes of the New Work pump-and-dump scandal.

Imitation is meant to be the sincerest form of flattery, and if so, Gibbons and his cultists must be blushing fire-engine red.

This is cheap irony, Disney-style. After all, it's only been a month since the company launched ten separate lawsuits against various incarnations of the ride for trademark violation, and it's now trying to duck the punishing countersuits that have risen up in their wake.

Most ironic of all, word has it that Page was responsible for both ends of this: the lawsuits against the ride and the decision to turn his company into purveyors of cheap knockoffs of the ride.

Page is best known among Park aficionados for having had the "foresight" to gut the children's "Fantasyland" district in Walt Disney World and replace it with a jumped up version of Hot Topic, a goth-themed area that drew down the nation's eyeliner supply to dangerously low levels.

It was apparently that sort of "way-out-of-the-box" "genius" that led Page to his latest round of disasters: the lawsuits, an abortive rebuilding of Fantasyland, and now this "Remote Delivery" scam.

What's next? The Mouse has already shipped Disney Dollars, an abortive home-wares line, a disastrous fine-art chain, and oversaw the collapse of the collectible cel-art market. With "visionaries" like Page at the helm, the company can't help but notch up more "successes."