Free Life Fantasy Online - Chapter 55: 55 Summer Means Camping Day 6-7
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Chapter 55: 55 Summer Means Camping Day 6-7

55 Summer Means CampingDay 6-7

Restore the Islands Ecosystem!

The East apparently used to be a plain. Strike down the big towering tree! Lets investigate the Eastern Forest we have heard about from a Ginko. Reconnaissance Phase. The Scout Division has returned with information. Organize the information and prepare. Preparation Phase.

Until Battle Starts: 1 day 1 hour

Time Remaining: 2 days 18 hours

I see. So its preparation time. Start of the battle is tomorrow about 7 am? Its 6 am now so that is it.

Now, first I need to grasp what has changed when I was sleeping and confirm the information that Scout Division brought.

When I get out of the bed and confirm the UI, there I find summarized information from the Scout Division. For now I send this to each officer and check the content myself.

Enemies names and levels, their weaknesses and drops as well as their location and patrol routes, is it? Plant-types are splendidly weak to Blunt and Fire, but strong against Water and Earth. And Wood Magic is inconsequential to them.

Princess, mornin~.

Good morning, Clementia-san. It will be a war against plants, will you be okay against them?

Vines are blunt attacks so it will work somewhat. Im leveling them in a hurry now~.

So Rope Skill applied to them?

There is a Monster Skill called Vine Whip, but this one doesnt really have any Arts, and seems like an enhancement skill for vines themselves?

Is that a Monster Skill for the sake of using ones own body part as a weapon? There is no need to purchase new weapons, but instead it makes you raise your Monster Skill? And if you want to use Arts with that, go take a Rope-type attack Skill, is it...

Wood Magic cant be used, so she is leveling the vine-related Skills in a hurry.

Clementia-san headed to the Western forest while waving her hands and vines.

As I walked around to check the changes and said greetings to everyone, people started to wake up en masse. Lets change to cooking for a little.

During my cooking time, Ellie, who also confirmed the changes that happened when we slept, approached me.

Tasha, there is a problem with insufficient amount of potion bottles, I dispatched people.

Alchemy and Glass-Crafting-types, is it.

Based on what we investigated, the reason behind it is glass that is the source material. Alchemy is apparently overwhelmingly faster, but has trouble with MP. Alchemists seem to be playing in the sea during their wait for MP recovery, but considering they cant do anything without MP, I guess it is fine.

If there are materials and MP, Alchemy shows results immediately and creates items. But, if there is MP is the neck. I was able to mass-produce South of Inbamunt only thanks to that place being within a Safe Zone. This event area has no Safe Zones. As a result, automatic recovery is based only on Race and Skills.

And Alchemy is top level among all crafting when it comes to using MP. The reason is, because it completely relies on Arts. Cooking on a frying pan does not use MP, but this does not apply to Alchemy. And lets not think about CookingsReaction Acceleration, Ill lose if I think about it.

I finish distributing food and take a look around again. My Cook Skill went up, but if anything, I would like to level up my Alchemycraft Unlike cooking, it only uses Arts so Skill level is important.

Still, it cant be helped during this event. There are just too few cooks. It would be nice if their number increased thanks to this event, but...

I wander for a while, and then leaders of Land Divisions approach me.

Princess, got time now?

A strategic meeting?

Well, something like that.

There was no need in particular to move, so we start on spot.

Just as planned we will deploy divisions in East, West, South and North. We plan to decide on combat, rest and standby time based on schedule, and then leave everyone to themselves.

The objective is center-degozaruna.

We did think of all grouping together, but it will definitely be hard to fight like that is what we thought.

We plan to leave escorting the Rear Division to the Mobile Division. It should be hard for them to fight in the forest.

I see, I understand. Then lets have the division in charge of East hold a larger amount of consumables. It should be difficult for them to replenish.

Then I leave it to you~.

Musasabi-sans division appears to be in charge of the East. Lets relay this to Ellie. There is a need to go around the forest to the East of it, so it will take time to move. Their dispatch will be fastest of all locations, so it will be necessary to pass consumables to them first.

Also, there are enemies already heading in our direction, so a light defensive battle has started.

Land Divisions which were bored are happily fighting them, though.

So the enemy side has also started acting. Please fight while saving consumables. The main event probably starts tomorrow.

Looks like everyone intends to do so, it should be fine.

Everyone busily continues with preparations. I also sometimes participate in the combat as I confirm the crafting progress multiple times.

Hey, Princess! Call the Girlie!

...Ahh, Rina, was it. I will call her now.

Ertz-san was holding a halberd, so he will probably pass it to her. I am also told about some other people, so I relayed it to the four of the Land Divisions.

Princesss! Call Mead-san and Ske-san!

Furthermore, I also relay the request from Primula-san.

Most crafters have their regular customers, so they will be distributing items between them. It appears like they got their hands on various nice materials, so after verifying a little they hurried to make brand new weapons.

Starting with acquaintances equipment is the standard here. Once thats over, they would craft for other people of roughly the same level range.

Princess, try practice-swinging this thing.

Practice-swinging? Well, I dont mind...

I was passed a Cobalt HSS-made rapier by Ertz-san.

Its somewhat hard to swing?

Your level was in the latter half of 20, right?

Yes, 28 now. 29 soon.

Meaning, lets distribute Cobalt HSS among folks above 30. This helps!

So it was hard to swing due to a penalty for not fulfilling the requirements.

It is a game, so equipment has a requirement for equipping. If you do not fulfill the requirement, the more you are missing the bigger the penalty is or so they say.

According to Shirabesuki-san, other than level there is also stat requirement.

Ertz-san must have wanted to confirm these things. Identification wont show us anything yet.

Musasabi-sans division will leave early, then following that Kotatsu-sans and Ruzebarm-sans divisions will be dispatched.

I devote the sixth day entirely to preparations and head to sleep.

Two days remaining lets do our best.

Restore the Islands Ecosystem!

The East apparently used to be a plain. Strike down the big towering tree! Lets investigate the Eastern Forest we have heard about from a Ginko. Reconnaissance Phase. The Scout Division has returned with information. Organize the information and prepare. Preparation Phase. Everything is ready. Its time for battle. Lets aim for the towering big tree. Main Phase.

Until Battle Starts: 1 hour

Time Remaining: 1 day 18 hours

An hour left. First I cook, then rouse people from their beds and its standby time.

Lets get to action right away.

Sorry to keep you waiting! Farm-fresh delivery!

Thank you very much. Lets get to cooking right away.

Farm-fresh (from within visual range) it is.

I start baking bread and frying meat right away. When I prepare bread dough before going to sleep, MP is recovered when I wake up, which is nice.Reaction Accelerationtakes a lot of it.

And while I cook, other people wake up their party members.

Morning~ wakeup?

HYUAAAAAAAHHH! Stop, its DISGUSTINGG!

That was a pointlessly nice voice there.

Such a low voice.

In real I would definitely be covered in goosebumps!

But it woke you up, rite?

Instantly! Thanks!

As food is made I distribute it, and while everyone is eating I confirm the progress that happened while I was sleeping as much as possible.

Other divisions have already taken their positions, so the only ones that are here arethe Land Division A and the Mobile Division, as well as the Rear Division. Scouts, Music and Flying are split in four and have been merged into the Land Divisions.

In the sky above the big tree that is most likely Triffid appeared a text saying World Quest and a decreasing countdown.

Members who finished eating headed East and secured positions West of the forest, right outside.

Now, ladies and gentlemen! ARE YOU PREPARED?! It will start up soon!

YEAHHHHHH!

Most likely there will be a line from Princess, though!

Ahh, I havent done it this time yet have I. Just as Cecil-san says, I feel there might be one.

While crafters continue to make things, the countdown gradually progressed down to one minute.

Thats when Intuitions reaction appears behind me and several people including me turn around. What appeared like a mirage, were animals led by Ginko.

They are clearly event special monsters. They dont seem to be the same types as mobs.

Now, are you prepared?

Yes, we have prepared as much as we could.

I have high hopes. Sorry, but we will be relying on you.

We cannot die, so if you get in danger please prioritize recovery.

...Understood.

And when the countdown has reached 0, a text saying Ready appears in the sky. So there was one after all, a line.

O gathered Outsiders, it is time for battle. Lets break that troublesome tree. May the blessings of the Goddess of battle, Sigrdrfa-sama be with you! All troops, begin attack!

Just as during the defensive battle, players and Ginkos group were enveloped by red light, which was absorbed into their bodies.

Royal Authority has activated. During this quest, all stats have been increased.

You are in a cooperative relationship with Ginko, as a result Holy Beasts will support you.

World Quest: Restore the Islands Ecosystem! Main Phase, begins.

UOOOOOAHHHH!

The combat groups and the Holy Beasts(?) that came with Ginko have charged into the forest.

Holy Beasts is a term that catches my interest.

Indeed...

Cecil-sans and my gaze turned to Ginko who was next to us.

Mmh? Thats just a name you call us by is what I thought, but you were Outsiders, were you not. Certainly, Holy Beasts is the name used for animals who can converse and coexist with humans.

I see.

In other words, they arent humanitys enemy, so they are called Holy Beasts to make a distinction, but it isnt like there is something special about them.

A Lv64 Ginko is pretty strong from a general human perspective and since its beating monsters in humans stead, I guess it could be called a Holy Beast?

In that meaning Outsiders of animal type could also be called Holy Beasts. Well, they will probably be grouped together with other Outsiders, however. The Outsider factor is just too strong.

Then, lets close in gradually.

Agreed.

Each party gradually spread out to the sides and chased after the combat group that was going in first.

The first, shallow parts are not a problem. The main part will be places where the number of spawns was too high and we could progress any more. Until then, we leisurely move forward.

Then, Cecil-san who is right next to me, receives information from the preceding division.

Combat has started, but the number of enemies is clearly small.

Other divisions also seem to have started combat, but they say they feel there are few enemies.

So, the amount of spawns is set for each area, and when you enter the area they flock to you is it?

So if you enter with a large number of people from various directions, they are scattered and we can invade you say?

Or it might just be an event mechanic.

Both are possible The further outside the wider the area, so the number of spawns should be higher. In other words, the number of enemies flocking increases, which is why it was impossible for just a few parties.

With that said, please look at the map.

...The area is being repainted?

Game-wise, the possibility is... areas where enemy spawns are possible?

Makes sense. In which case we need to have everyone move as to repaint the map.

Then I will relay this to everyone.

Yeah, thanks.

On the map, with the big tree as the center there is a circular area that is colored. However, the places that players have passed through lose their color and return to normal maps colors.

Game mechanic-wise, this colored area would be enemy territory. Based on the color, enemy spawns differ, with the colored territory being the spawn area of the enemy. In other words, if we repaint enemys territory into ours, we will be able to hold back the spawns.

I relay this possibility to each divisions officer and have everyone act with that as a premise. We should learn whether its correct or not.

Mead-san, could you go around crushing the map together with your Scout Division?

Understood. I will notify everyone.

There are many nimble people in the Scouting Division, they are fit for this. Fighting frontally is hard for them, so I have them poke at the enemy from the sides as they repaint the map.

We started hearing sounds of battle since earlier, and now that we caught up with the preceding group we started hearing their voices.

Swell up, my Magic Power!Overspell! Behold, my wizardry!Hexa Spell! Prostrate before me!Ignisplode! FUHAHAHAHA!

...Someones having lots of fun. Thats a good thing, yup. People in his surroundings look somewhat abashed, but it might be just my imagination.

Ignisplodeis a Scorchs level 30 spell. Without doubt, he's from the first batch. And hexa is six explosions in a row. It appears that its shockwave is treated as Blunt, so its super effective.

Nnwhat is kind of scary is that small amounts of enemy territory are left behind? Should I leave it thinking someone will go take a look? This often happens in MMOs.

Should I ask someone fast from the Aerial Division to go? But if possible I want the Aerial Divisions fighting power to stay on the frontlines...

Whats up?

In the earlier parts we left some of the area. Im bothered by it.

Ahh, there is. Mmm if it can act as spawn points, it might be better to crush it right away.

Enemy spawn points continue to disappear, so I think the possibility of enemies appearing in the back increases...

And we will get attacked from both flanks. Would prefer to avoid that, eh We are bored here, how about we go fill them?

We certainly are bored. Lets go repaint them.

We take several parties that were on standby and go to fill the spots on the map. Lets call Ske-san and Alf-san, as well as Ame-san and Thorin-san.

There is a possibility the enemies will not turn in our direction, but attack the base, so I relay this to Mobile Troops leader.

Please take two parties North. We will go South.

Roger.

There is a possibility they already appeared, so be careful.

Okay.

We each hold our weapons and head out.

As expected, the Scout Division did not know the number of spawns and the speed at which they spawn. We need to move with the premise of enemies already being spawned.

Alf-san and Cecil-sans sides tank, Raul-san move in front of us.

So far there is no no, there is one, heh.

There is. Looks like they properly pop up. Just one?

Yeah. There is one on spawn point.

So it indeed works as a spawn point. There was already one that has spawned. Its a good opportunity, so I would like to observe it a little...

Cecil-san, how about we watch it for a moment?

You want to check whether it will leave the area?

Indeed. If it moves to the outside area even when it isnt found by a player...

Yup, we should confirm it ASAP. Agreed.

Together with Ske-san we summon wolves so that we can react regardless of where the enemy goes.

Lets relax and wait a little. It would be good even if it did not move.

It would be nice and easy if it did not move, right?

I think it will move, though. It would be boring if it didnt?

Certainly. If they couldnt go outside their area, it would be much easier. We would be able to crush them to an extent and then just progress until the boss?

Ske-sans and Alf-sans, Cecil-sans conversation was right on point.

After a while, a new mob spawned, and the enemy that was originally there moved outside of the area.

I see. We will take care of the one that moved.

Then we will charge right into the area.

I had #1 carry a mace and stall the enemy who left the area.

The enemy is a Plantella Seed Shooter? They mentioned the enemy is attacking by shooting seeds, but wouldnt it be a little too grotesque if it encroached humans? Though, kokkes were also fairly grotesque...

Alf-san takes the target and Ske-san fires magic. Looks like the twins attack at an angle that is comfortable to them.

Those seeds, they are faster than arrows. They are being blocked by the shield, but it would be troublesome if they aimed at the rear guard.

Its also attacking with what seems more like roots than vines. VIT-wise its a rear guard enemy, so it doesnt have all that much HP does it.

Mmh.

OWWCH!

The root was deflected by Alf-san shield, but the seed struck right into Ske-san.

The AI changed below half HP? Did it start aiming for the second highest hate holder?

Ohh whoops, that was dangerous.

Ill give seeds to you, Princess!

I dont need them, okay?

AWwch! DAAAMIT!

It does attack the person with second highest hate. I start maintaining second highest hate and deflect seeds. Ske-san is an immobile artillery, so we cant have him be targeted.

Ah, I can just use a tree as a shield.

After Ske-san started to peek out from behind a tree and attack, seeds struck the tree and were blocked by it. The way this looks is one thing, but it definitely is efficient so lets let it be.

But, look at that. Its a Lich, in some media even called the King of Undead.

Its a World Quest, so after we beat the enemy, it turns into particles of light and disappears.

It was a little troublesome, but its a rear guard enemy, so just one is no a problem at all.

I can use a tree as a shield so its easy~.

As for Cecil-sans group they painted the area. Then lets join up and return. Going around searching for them sure is troublesome...

BEHINDD?!! TWO MOBS!

So more have spawned!

I deflected one, but I received a seed to my forearm. You sure do get hit often my forearm-kun...

Ske-san usedQuick Changeto switch to armor, so lets have him hold one enemy. I will first target the one that Alf-san has taken target of.

There must have been several enemies who left the area before we even arrived. The spawn number and speed is dependent on the surface area and the speed at which they are defeated.

We are fighting two of reinforcements here. How is your side?

We are also in combat. We will come your way once we finish.

Understood.

Cecil-san also encountered reinforcements, has he. More spawned than we have thought. So it was correct to crush them right away.

Lets relay this to the officers of each division, colored areas are pretty much confirmed as spawn areas. Please crush them without leaving any behind that is.

After beating one, we smash the other one that was held back by the armor.

By the way, I feel a discomfort in the place where the seed hit me earlier. I have a bad feeling about this.

When we almost finished off the second one, Cecil-sans group came over.

Looks like youre nearly done...

You are just in time. Please smack it down.

Okaay.

With two parties, we killed it off in an instant.

Your Race level has increased.

So my level went up. With this Im Lv29. Well, more importantly...

I check the back of my forearm theres an icon, NOOOOoo. So this is why my HP is being sucked out.

I put away the rapier and using a Disassembly Knife, I carve out the part with the seed. It did not require anesthesia like in real, and I did not feel actual pain. If too much time passes, it is possible I would need to have to sever my entire arm, you know? Thinking of the penalty that comes with that, its a little...

EH, WHAT YER DOIN PRINCESS.

See, it actually started encroaching me, so Im doing a surgery.

SERIOUSLY? Wait, AM I ALSO IN DEEP?

I had an icon showing, so if you dont have one, I guess bones are safe?

So its Zombie-specific? Plants also might be in danger?

Very likely. Lets tell Clementia-san about this.

Is rotten meat plants favorite food? Well, certainly Zombies are no humans, so its okay if they are encroached. Isnt Management a bit too harsh on Zombies? Got some kind of grudge on us?

When I gouged it out and threw it away, the icon disappeared, so I put the knife away.

My forearms inner part turned red, but it will regenerate if I leave it be anyway. That is something like a forte of mine...

Now, lets go back.

Yeah I guess. I think it would be hard for us to go around beating them...

And so, we rejoin the Western division and return.

I make #1 into an owl, give him magic and make him mix in with Flying Force to poke at the enemy. Im checking the map and confirming things through the voice chat that comes from the officers, so I have #1 fight and only enhance his Skills.

As we progressed forward, the area gradually turned narrower, enemies turned stronger and more dense.

However, the number of people who can fight at once have decreased, so the number of people who can take a rest has increased making it easier I guess it is easier?

RESUPPLY TIME SCRUBS! TAKE IT ALL, BURGLARS!

Then, without reservations.

HEY!!

You said it!

Sometimes replenishment comes from the Rear Division, so I distribute it.

Division members progress in a rotation, and there are people who are going to sleep, so we have the members on standby to guard them.

The resistance has grown quite fierce, eh.

We crushed their spawn points, so its easier than I thought, however?

If we went for a single point breakthrough this would be hell.

Agreed. Triffid in front, army of small fry in the back and we would be split from the Rear Division.

Some enemies have spilled into the Rear Division and the Mobile Division did a great job there. If we attacked from one side I feel it would have been a disaster.

As expected, they did not allow us to use the Aerial Division to crush the spawn areas, they have some nasty anti-air fire. Fairellen-san made a satisfied look as she said that she nearly died, so it must have been really harsh.

Its only natural, but they make us progress through the ground and suppress the enemy. Anyone would think of that, wouldnt they like hey wont it be fast if we do it from the sky?!. Of course, it was not allowed. Im glad no one died. It was a cheap price to pay.

Based on the situation progress, at this rate, we should reach Triffid tomorrow. Most likely that was the set-up to begin with.

Combat continues in a forest filled with a large amount ofLight. There is a rotation, so we can constantly maintain the combat line and progress little by little.

Kids, have someone switch with ya! Its about time to sleeep!

Its also time for me to rest. I leave it to you.

When I took out a bed, my little sister appeared from nowhere in particular and sneaked in. I have nothing to say.

I go to sleep. In no time we reached the last day, lets do our best.