Demons Don't Dream - Part 4
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Part 4

Nada still found this confusing. "Why don't you just ask the ship to go away?"

"We should have done that at the outset," the man agreed. "But we were seduced by what it seemed to offer. It promised us advantage, indeed, dominance over all others. Sheer folly, we now know to our cost there are a number of ships, and some will depart when asked. But this one, though it masqueraded as a nice one, is actually the worst of them all, and once it establishes control it never lets go by choice."

"Does this particular censor-ship have a name?" Dug asked.

"It is the dread vessel Bigotry. If only we had fallen victim to some other ship, such as Politics or Literary or Prudish or Social, we might have escaped. I understand that some ships really do have the welfare of their victims in mind. But not this one. This one closes out all other views, being absolutely intolerant of differing belief. We deeply regret ever being lulled by its seeming care for our welfare; it cares for no welfare but its own."

Dug nodded with agreement "You got that right! Okay, this must be a game challenge. Something I have to handle before I move on. So we'll help you get rid of it. Will that be a fair exchange for our supplies?*'

The headman forgot to be angry. "We would give anything we have, to be rid of that ship and its insidious fumes."

"Deal!" Dug said. Then: "Exactly how does it work? I mean, does the smoke smell bad, or something?"

"No, it has only a faint perfume. But wherever it circulates, it suppresses anything it deems to be offensive. It is a puritanical vessel that will not allow any bleep, bleep, or bleep thoughts to be expressed." The man turned his head and spat, disgusted by his inability to say the words. "This of course ruins our fishing, building, social lives, and even our entertainment, because it is impossible to perform tough manual ch.o.r.es without venting an occasional bleep, or to woo a maid without telling her bleep, or to play a game of dice without saying bleep."

"Wow!" Dug said. "You mean it really does stop you from saying bleep?" He looked surprised as he heard his own word. "Yeah, I guess it does. Boy, I don't blame you for getting mad! n.o.body likes getting censored and incensed."

"To be sure," that headman agreed gruffly, looking less angry. "Many ships do that, and originally this had appeal. We thought to improve our speech. But we a.s.sumed that our wishes for speech would govern. We discovered that it's rules governed instead. And not merely for speech; that is merely the first stage. Soon it will begin controlling our actions, and finally our thoughts. But we have been unable to escape the devious incense fumes from the censers of the ship. Worse, the definitions are expanding. Originally it was only cursing it stopped, but now we can not even say bleep."

Dug nodded. "I think I have it. I read about it in civics cla.s.s. What do you call a female dog?"

"A bleep."

"I thought so. Pretty soon it will be running your entire lives, because censorship feeds on its own power to enforce its rules. They don't have to make sense; that's not the point. They just have to be followed, or else. Eventually you won't even be able to breathe without choking on the fumes, and life won't be worth living."

"Exactly. We are already somewhat short of breath." The other folk nodded agreement, and some coughed.

Nada was amazed. Dug was actually getting along with the villagers. He understood their problem. Maybe she had misjudged him.

"Okay. What do I have to do to get rid of this ship?"

"It is very hard. That is why we can not do it for ourselves. But perhaps an outsider, not yet fully suppressed by the fumes, could manage it. You have to get the solution."

"That's what I want, the solution," Dug agreed. "What is ..."

"It is a magical fluid that can put out the censers, so that the incense no longer burns. Only that special solution can do it. When the incense no longer burns, there will be no more smoke and no more fumes. Then the ship will be unable to harm us, and will have to go away."

Dug's mouth quirked. Nada realized that he still was not taking this quite seriously, but she decided to stay clear as long as the dialogue was making progress.

"And where may I find this magical solution?"

"It is beyond the pail."

"Beyond the pale," Dug said. "Of course."

"You must take the pail and bring the solution back in it That is the only way."

"I shall try to do that. But just how far beyond the pale, uh pail, is this solution?"

"We do not know. We know only that it is in the possession of the Fairy Nuff."

"Fair enough?"

"Yes. If you can convince her to give you the solution, all will be well."

"I'll do that. Which direction is the pail?"

"That way," the headman said, pointing to the side.

"Well, let's go," Dug said briskly. "I shall return."

Nada had no idea whether they would be able to find the pail, let alone the Fairy Nuff, or get the solution, but at least this was better than quarreling with the villagers. She walked in the indicated direction, and the screen walked with her.

Soon they saw the pail. It was colored daylight blue, and looked very bright and nice. But as they walked toward it, it receded, staying out of reach.

"I begin to see why the villagers didn't get it," Dug said. "But we'll have to prove we're smarter. Can you get around beyond it, so I can herd it in to you?"

For answer, Nada changed into small serpent form and slithered out of her clothes. Then she realized that she shouldn't have done that; how was she going to get back into them, without Dug seeing her body? A princess could not allow a mere man to see her torso or her panties. Especially not a Mundane man. But she would have to worry about that later; she had already changed.

She slithered rapidly around to the side, and through the underbrush. She circled around until she was well beyond the pail. Then she started to change-and realized that she didn't have her clothes here. She couldn't grab the pail unless she had hands. So she slithered back under the brush near a blanket bush, changed back to human form, wrapped a blanket around her, and walked back out to intercept the pail. She lay down, hiding, then changed back to serpent form, keeping the blanket more or less in place so that it would be there when she changed again.

Now Dug's screen advanced on the pail. The pail retreated, teasing him. But when it crossed the place where Nada lay, she abruptly changed back to human form, grabbed its handle with one hand, and her blanket with the other. "Gotcha!" she exclaimed with unprincessly vernacular.

The pail flung itself about, but could not get free. After a moment it hung quiescent, defeated.

"Great!" Dug called, his screen hurrying across the terrain. "Now we can go on beyond the pail."

"In a moment," Nada said. "Stay here; I will be right back." She hurried back to where her clothing was. She picked it up, went behind a very elegant and even symme-tree, and hastily got back into her formal human garb. She was careful not to let go of the pail, because if it got away from her, she knew they would not catch it in the same way again. Then she walked out to rejoin Dug. She had managed to get by this incidental personal crisis, but she would have to be more careful next time she needed to change.

They moved on-and discovered snow. It covered the path and extended into the forest to the sides. "This can't be right," Nada said. "Xanth is warm. There is snow only on the mountaintops, and sometimes in unusual storms. There hasn't been any storm here, and it's not cold."

"Maybe it only looks like snow," Dug said.

She squatted and touched a finger to it. It was cold and somewhat gooey. She licked her finger. "Eye scream!" she exclaimed, surprised.

"Ice cream?"

"Eye scream," she clarified, pointing to her eye and mouth.

"You scream? Oh 'I scream.' What's it doing here?"

"I don't know. It must be coming from somewhere. See, it seems to be flowing and melting."

"Then let's find out where it's coming from. Maybe we can get around it."

"Or at least across it," she said. Her slippers were already thoroughly gummed up. "It seems to be flowing from somewhere ahead of us."

As they went, the ice cream (as Dug called it) became colder and harder, so that her feet were no longer gummy. Now they were cold. Dug, within his screen, had no problem; he just floated over it.

Fortunately she spied a shoe tree. She plucked a warm pair of boots from it and put them on. Now her feet were all right, and the blanket over her dress helped keep the rest of her warm. But she hoped they found a way out of the eye scream soon, because she knew she would get cold again as soon as she stopped moving.

They came to a castle formed of packed sugary snow. It wasn't a big castle, but that was because there was not an awful lot of eye scream available to make it. It had nice windows formed of thin sheets of ice. "Maybe whoever lives here knows what this is all about," Nada said. She went up to the frozen chocolate door to knock. She discovered that there was a screen door before it.

There was a large eye set in the screen. "Who are you?" the eye screamed.

"I am Nada Naga, Companion to Dug Mundane, who is a Player in the game. We are trying to find the Fairy Nuff. I don't suppose she lives here?"

The eye screen blinked. "No, she lives on down the fairway, of course. But you can't reach her unless you settle with my mistress of the castle first."

Nada was getting cold standing there. "Who is the mistress of the castle?"

"The Ice Queen, of course." The eye was still screaming; that seemed to be its only mode of dialogue.

"Then may we talk to the Ice Queen?" Nada asked, trying not to shiver with the chill.

"Actually the mistress isn't here right now," the eye confided with a conspiratorial wink. "Her clone is here. She looks just like the Queen, though."

"Then may we talk with the Ice Queen Clone?"

"The Ice Queen Clone!" Dug chortled.

The eye eyed him. "You find something funny about that?"

Dug, perhaps remembering how sensitive the villagers had been, decided to back off. "No, I'm an I-Screen-Clone myself."

This kid was quick on his mental feet, Nada realized.

The eye was mollified. "Sure." The eye twisted in its socket so as to look back beyond the door. "Hey, mistress!" the eye screamed. "There's a luscious eyeful of a maiden to see you."

"Have you eye-screened her?" a voice called back.

"Yes, I screened," the eye screamed. "There's an I screen with her."

"Are they appropriately awed?"

"The maiden is shaking and her teeth are chattering."

Nada was shivering cold, but decided not to clarify the matter.

"Then send them into the cone room, and have a scone for yourself."

The door opened. "Follow my glance," the eye screamed, looking into the hall. There was a dotted line marking its glance.

Nada entered, with the screen close behind. When she looked back, she saw the eye screen scone rolling up.

The cone room turned out to be shaped like a giant cone, unsurprisingly, in its center was an old woman wearing a snowy shroud. "I am the Ice Queen Crone," she said.

Nada realized that of course the clone would not admit to being a copy; she was pretending to be the real crone. "I am Nada Naga, and-"

"Yes, yes, I heard the eye scream," she said impatiently. "You want to reach the Fairy Nuff. But first you have to do something for me, or I will turn you to luscious slush, or maybe slushious mush."

"Yeah?" Dug said. "I'd like to see you-" He hesitated as the Ice Queen Clone lifted a cold finger, preparing to implement her spell. "I mean, that won't be necessary. What do you want of us?"

"I want a new flavor of eye scream, of course. One no one ever heard of before. What have you got?"

Nada was blank. But Dug came to the rescue. "No problem. How about Spinach Souffle ice cream, for the child who won't eat his vegetables?"

"Wonderful!" the Ice Queen Clone cried. "I love to make children suffer! I will make up a potful right away."

"Just so long as I don't have to eat it," Dug said. "Now will you let us go on to see the Fairy Nuff?"

"Of course. Just go right down the fairway there." She indicated a door in the side of the cone.

They went out the door, and found themselves on a sunny green expanse. There was no snow. "Why, this is a golf course," Dug said, surprised.

"It looks like a finely clipped lawn to me," Nada said, as surprised.

"The fair-way, of course. That is where the fair-enough would be, in this crazy place."

"What would a fairy want with a lawn?"

Dug glanced at her through the screen, then shrugged. "I suppose there is a pun there. You know, this place- what do you call it, Zanth-might be okay if it wasn't for all the stupid puns."

"They are there for the cri-tics," Nada explained. "Because the cri-tics can't handle the intelligent puns, and they hate to think they're missing anything."

"Critics are like that," he agreed.

Nada grew warm as she walked, and had to take off the blanket, and then the boots. But this was certainly preferable to the snow.

In the center of the fairway they found a kind of exhibit or marketplace, with things set out for inspection. "This is a fair," Nada said. "We must be getting close."

"It's some affair," he agreed, looking around. "A fairground on a fairway."

In the center of the fair, with flair, was the booth of the Fairy. She was very fair, even beautiful, with scintillating wings. But she looked sad.

As they approached, Nada discovered that the Fairy was not female, but male. He was so delicate that he seemed feminine from a distance. His booth was set out with decanters of all shapes and sizes, containing fluids of many colors.

"Are you the Fairy Nuff?" Nada inquired hesitantly.

"What's it to you, snaketail?" he snapped. "Can't you read it on the ledger?" He pointed to the words FAIRY NUFF.

"Listen, you winged freak, don't talk to her like that!" Dug said.

"Why not, screenbrain?" the Fairy demanded.

"Because she's a lovely and good person, and she's trying to do her job, that's why, you androgynous creep."

Nada couldn't help it; she was getting to like aspects of Dug Mundane. She kept her mouth shut.