Almighty Game Designer - Chapter 46
Library

Chapter 46

Chen Mo returned to his studio on the second floor, then he opened the App Store and searched for recent new games, he also went online to checked out the projects that were being tested by several big game companies.

Most of the new games of game companies will be placed in their experience shop and  there will always be some rumors as long as the games are being developed, even if it has not been officially released in the App Store.

Chen Mo finally found a short demo video of the new game of Emperor Interactive Entertainment on a video website. The name of the game was《Guardian of the Holy Spring》.

"Eh? Sure enough, Emperor Interactive Entertainment also got involved."

"I still need to slightly pay attention on the the games made by Emperor Interactive Entertainment."

Chen Mo opened the demo video and began to study the game 《Guardian of the Holy Spring》.

. . . . . . . . . . . . .

A new game with innovative models became popular, it was bound to lead a wave of trends, which will make people inevitably follow the trend.

《Plants vs Zombies》 has been popular for two months, and 2 months is enough for other game designers to copy the game.

Chen Mo was mentally prepared for this, but he didn't expect it to happen so soon.

《Plants vs Zombies》 can be regarded as a variant of tower defense games, but its popularity has far exceeded most tower defense games, due to its strategic nature and it can be said that it crushed all tower defense games.

For the game designers of this world, it is not difficult to find out how 《Plants vs Zombies》 succeeded. As long as any C-cla.s.s game designer is willing to copy without any regards to their reputation, can make games similar to 《Plants vs Zombies》.

《Battle for the Moon Protection》 is such a game, a notorious company, an unknown game designer, they plagiarized and copied Plants VS Zombies only within 2 months.

The idea of 《Battle for the Moon Protection》 is very clear, that is, to take advantage of free-to-play, and as far as possible to pry some of the corners of 《Plants vs Zombies》, and then use advertising revenue to balance the cost.

They are targeting many of the players that are reluctant to buy 《Plants vs Zombies》, and those who are tired of playing 《Plants vs Zombies》.

However, Chen Mo knows that their ideas are bound to fail, so  there is no need to take them seriously.

There are three reasons.

First, 《Battle for the Moon Protection》 was afraid of making too many changes to the rules of 《Plants vs Zombies》 and the game designer was afraid to change the bright spot of the original work due to his lack of design competence, so he choosed to completely copy it.

This leads to the fact that most of the players of 《Plants vs Zombies》 simply can't play this highly repet.i.tive game. If it's the same as the original, why not play the original?

Moreover,《Battle for the Moon Protection》 was repeatedly guiding players. For players of 《Plants vs Zombies》, they were tired of boring contents that they've played and which would affect their gaming experience and most of them were lacking patience.

Second, this game is not suitable for free-to-play.

Whether it was advertising or selling value-added services, players will find this game ugly, and in contrast to 《Plants vs Zombies》, the only comments left for 《Battle for the Moon Protection》 is the overwhelming bad reviews.

Third, the gameplay, skill setting and level setting of 《Plants vs Zombies》 are perfectly compatible with the world view, and a forced replacement of the art resources will only create a sense of incompatibility.

As a result, many players will feel that this is not fun, but they won't be able to tell the reason. It is because the plants and zombies were replaced by machine turrets and zergs, which slightly change the players feelings and thus seriously affect their mentality when playing the game.

Therefore, Chen Mo doesn't care about 《Battle for the Moon Protection》 at all. This game went awry from the start, and will only be drowned by the swearing of the players, and even recovering the cost would be difficult.

This is a typical example of the so-called "copy but fail to copy".

In addition to 《Battle for the Moon Protection》 of Fei Xian Interactive Entertainment, there are also several small companies that are making imitations of 《Plants vs Zombies》, but Chen Mo knows that the quality of these games was not as good as 《Battle for the Moon Protection》just by glimpsing on them, let alone worry. They will eventually become a laughing stock.

The only thing Chen Mo cares about was 《Guardian of the Holy Spring》 that is being developed by Emperor Interactive Entertainment.

Qiu Bin, a B-cla.s.s game designer under Emperor Interactive Entertainment branch, was the one responsible for game designing 《Guardian of the Holy Spring》, and he had several successful games before.

Judging from the video, 《Guardian of the Holy Spring》 is indeed similar to 《Plants vs Zombies》 in many aspects, but saying that it is a copy is somewhat forced, because many of the similarities appears to be the same, but it isn't.

The game map of 《Guardian of the Holy Spring》 is not like the 5 neat lanes of 《Plants vs Zombies》, It has hillsides, valleys, and other elements such as walls.

Players need to deploy various defensive facilities around the "Holy Spring", such as Magic Wards, Crystal Tower, Dragon's Lair, Warrior Barracks, and so on. in order to defend against the attack of the Demons.

Many of 《Guardian of the Holy Spring》 aspects, such as military skills, level difficulty, extended play and so on. was also planned differently from 《Plants vs Zombies》, and only a small number of units coincide with the characteristics of the units of 《Plants vs Zombies》.

If someone jumps out and says that 《Guardian of the Holy Spring》 is copying 《Plants vs Zombies》, he believe that a large number of players will spontaneously refute it.

This is the highest level of copying.

Moreover, to achieve this level to this extent, it is very difficult to say that it is "copying", the core content of the game has been changed, how can you count it as copying?

But it is clear that the game's creativity and inspiration came from 《Plants vs Zombies》, and even the core fun is similar to 《Plants vs Zombies》.

Chen Mo foresees that once the game is released, the results will not be bad. If we add the boost of Emperor Interactive Entertainment, then it won't be surprising that its sales will completely suppress 《Plants vs Zombies》.

This is the power of game channel's publicity.

However, the game is still in the testing stage, and according to the plan of Emperor Interactive Entertainment, there is still about 3 months to go before it get released.

The reason why it will take a long time to develop 《Guardian of the Holy Spring》 was because it needs to develop a lot of additional contents. Perhaps they considered that the main gameplay will make players feel that it is copying 《Plants vs Zombies》, and so a lot of additional gameplay and content will be used to dilute the experience of the players.

Chen Mo knows that he needs to speed up.

This "plagiarism" incident, although it is not a threat to Chen Mo, but it proved one thing, game developers in this parallel world was as keen and shameless as the one in his previous world. 

Even in some aspects.

《Plants vs Zombies》 has only been released for just 2 months, and many game companies have already made fake products, which is much faster than the game companies in his previous world.

Like 《Battle for the Moon Protection》 of Fei Xian Interactive Entertainment, they have thought of using another path, free-to-play, and Emperor Interactive Entertainment with its huge user base, realize to steal the model of 《Plants VS Zombies》 for themselves through "imitation".

Obviously, these game companies are not sheep to be slaughtered. They are all hungry wolves that will eat without spitting out the bones, but they currently still haven't gotten enlightened.

Once these game companies get enlightened, then the advantages of Chen Mo will disappear.

Chen Mo knows that it is time to develop the next game.