Almighty Game Designer - Chapter 13
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Chapter 13

Early the next morning, Chen Mo got off from the van and paid the driver, he then moved his large luggage into the experience shop.

Starting from today, Chen Mo will live in the experience shop.

The experience shop has been arranged according to Chen Mo's requirements, the first floor is basically a relatively s.p.a.cious internet cafe including computers, ma.s.sage chairs, sofas, snacks, beverage machines and so on.

Chen Mo moved his things to the second floor. After packing up, he bought some other necessities online.

After everything was settled down, Chen Mo walked around and felt great. Starting from this day, this experience shop is his own, although he only has the right to use, but this place is much better than the house he rented before.

At noon, Chen Mo received a message from the compet.i.tion staff.

"Teacher Chen Mo, h.e.l.lo. The layout of the experience shop has been completed last night, please check it out. Please be rea.s.sured that the daily maintenance, cleaning and so on in the shop will have specialists to come regularly. You can contact me when you have figured the name for your company, we will make the corresponding signboard for you. In addition, please check the 300,000 R&D funds that have been sent."

Chen Mo checked his mobile phone's text message, 300,000 has already been received in his account.

The organizer of this compet.i.tion is indeed more professional, Chen Mo can not pick anything wrong with them.

After replying to the staff, Chen Mo tried the equipments on the first floor.

Computers, ma.s.sage chairs, mobile phones, tablets and other electronic devices have been checked a few times, there is no problem, all are brand new and all with high configuration, they can completely run the vast majority of games on the market.

This configuration is enough for Chen Mo, because he has limited ability and can't make games that require high configuration to run.

Chen Mo closed the door and returned to his studio on the second floor.

There is a camera on the first floor and Chen Mo can see everything that is happening on the first floor when he is on the second floor. However, Chen Mo's experience shop has not yet been officially opened, now even if there are players coming over, there is no game to play, so the experience shop won't start to open until Chen Mo developed his first game.

Chen Mo opens the professional computer in the studio and the game editor.

The configuration of the professional version of the computer is much higher than his own laptop, from the performance point of view, it is possible to develop a variety of very large VR games, but still it is unnecessary for Chen Mo to use such a high configuration.

As Chen Mo had developed the game 《Flappy Bird》, which made his rating changed as a game designer.

【Chen Mo: Game Designer (Grade D)】

【Creativity: 16】

【System: 8】

【Numerical Value: 8】

【Level: 5】

【Plot: 10】

【Concept Art: 9】

【3D Art: 1】

【Used resources this month: 300MB/800MB】

Chen Mo's ident.i.ty has automatically become a D-cla.s.s game designer and the evaluation of various data has also changed.

The data in the editor doesn't represent Chen Mo's real ability, but a judgment of Chen Mo's various abilities through the game he developed.

After the development of 《Flappy Bird》, Chen Mo's 【Creativity】 score directly reached 16 points, the System, Numerical Values, Levels and other scores have also been slightly improved, even the 【Concept Art】 has been improved because of the image of the bird in 《Flappy Bird》.

Chen Mo's real level can not be reflected in the editor, because the score on the editor is based on the game score that the game designer has developed and it is impossible to read the designer's brain directly.

Chen Mo's real current level, if you let him estimate it for himself, the 【Creativity】 score should be 100 points, because he has a lot of cla.s.sic game ideas from his previous life and any idea can cause a sensation in this world that he now lives in.

The System is about 70 points, the Plot is 60 points, the Level is 30 points, the Numerical Value is 20 points, these are the experiences acc.u.mulated by Chen Mo in his previous life game designing. It is just that these data is not readable by the editor.

Moreover, after becoming a D-cla.s.s game designer, the amount of resources that Chen Mo can use per month has increased from 300MB to 800MB, which is quite a good news for Chen Mo.

Moreover, after becoming a D-cla.s.s game designer, Chen Mo can also start to consider setting up his own company.

Of course, the game companies in this world are not the same as the one in his previous life.

The game company in this world is obviously different from other companies, it does not require registration funds, even office site and it also does not require a series of complicated procedures.

The game company in this world can be seen as an extension of the designer's ident.i.ty, to set up a game company, it only needs to be guaranteed by a D-cla.s.s game designer.

So what is the use of a game company?

In theory, all the games designed by the game designer must be published in the name of the company, the game must be loaded with the company logo, otherwise the app store will not accept it.

If the game designer does not set up his own company, then the game must be linked to another company to be released.

After the game is released in the app store, the revenue generated must go to the company's account and pay some necessary taxes.

If the game designer has a dispute with other companies for infringement and other reasons, he should also compensate with the company account.

Therefore, game companies in this world can be understood as super-small, very simple registered corporate ent.i.ties guaranteed by their game designer status. It is also the first step for a D-cla.s.s game designer to enter the game market.

Chen Mo directly found the registration entrance of the game company in the Fantasy Editor.

Registration is very simple, after filling out a series of ident.i.ty information and the company information, you can submit the review by setting the company name and company logo.

Chen Mo thought about it and finally entered the company name.

Thunder Interactive Entertainment.

After pa.s.sing the verifying, there is no company with the same name in this world.

Chen Mo's idea of

taking this name is very simple, in his opinion, his game has to be a thunderstorm in this world's game circle, which shocks all game designers and players.

Moreover, Chen Mo also believes that game companies should be thunderous, and those game companies that are inefficient, forward-looking, and hesitant are unlikely to survive in the fierce compet.i.tion.

After finalizing the company name, Chen Mo began to draw his own hand-drawn logo.

This professional PC is equipped with hand-drawn board and various professional softwares are also available, Chen Mo can used it directly.

Chen Mo's Concept Art ability is 9, although it is very low, but designing a simple logo is no problem. Moreover, Chen Mo has seen many logos in his previous life, including various game companies and even major game teams, so there are many ready-made elements to draw on.

In the end, Chen Mo's company logo is a uniquely shaped Thunder pattern, and has "Thunder Games" four art characters match the pattern.

After checking all the information, there is no problem. Chen Mo submitted the application and review will take 2~5 working days.

After the company name and logo review is completed, he can ask the compet.i.tion staff to make the signboard of the experience shop, but Chen Mo is not in a hurry now, the most important thing for him now is to consider what next game he will make.