Itai no wa Iya nanode Bōgyo-Ryoku ni Kyokufuri Shitai to Omoimasu - Chapter 89
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Chapter 89

Itai no wa Iya nanode Bgyo-Ryoku ni Kyokufuri s.h.i.tai to Omoimasu 89

Defense Specialization and Event Notification

Im back.

Oh, welcome back! Is everything alright?

Yeah, it went well, and shes gone now. Maybe Ill do some fishing too.

The four of them lined up with their fishing lines in the water.

It couldnt be helped that Sallys fishing pole was the only one that caught fish at an alarming rate.

Now that I think of it, you havent seen Yui and Mai fight, now that they are stronger, have you Maple? OhI caught another one!

Thats right. Are you prepared for the tournament then?

Yui and Mai replied by saying that they just needed to be able to dual-wield a little bit better, and then they would be perfect.

Currently, the two of them were like a diluted combination of Maple and Sallys abilities combined, and in certain situations, they would be able to beat and crush everything.

Do you want to watch them fight? We can go somewhere that is out of sight.

We want to show you too! We want to show you too!

Well, lets go to a secluded forest then. I think there may be fewer people if we go in the direction that is opposite of the dungeon?

Yeah, lets do that.

The four of them got on top of Syrup and floated off to go deep into the forest, where no one else was.

We have arrived!

Maple and the others landed in a small clearing in the middle of the forest.

It was wide enough for the two to be able to swing around their great hammers.

Now then, well step back a little and watch you two.

Okay.

And then, little by little, monsters started to appear from the surrounding bushes.

Yui and Mai didnt use any skills, they just swung the weapons in their hands.

The four great hammers would cause instant death to any approaching monsters.

Some monsters were quick enough to avoid Yuis first attack, but Mais blow caught them in the chest, and they exploded.

Whenever Mai was open, Yui would cover her. The great hammers had a far reach. Sally had taught them well, and since they were already well synchronized from the beginning, they were even more vastly improved now.

And now there were no monsters who would attack them after taking damage.

It was very good for your mentality to be able to kill enemies with one shot.

It was about killing before you are killed.

That is insane attack power

Thats how other people see your defense power, Maple.

OhI see.

As they talked like this, monsters were flying through the air.

And after they had had their fill of watching the two fight, they went back on top of Syrup and flew back into the air.

As soon as they were all in the sky again, they all received messages at the same time.

It was a message from management and was about the event.

All four of them looked through it.

Time acceleration Its just like before, theres no partic.i.p.ating midway or discontinuing.

A period of 5 days huh Its gotten a little shorter then.

And here was where things got important.

The next thing that was written was the contents of the event.

You were to protect your guildsob..that you have been a.s.signed. And steal other guilds orbs.

You will gain 1 point for every 6 hours that you keep your own orb.

Smaller guilds would receive 2 points.

You would receive 2 points for stealing another guildsob..and keeping it for 3 hours. The guild who lost their orb would also lose 1 point.

If a guild has their orb stolen by a smaller guild, then they would lose 3 points.

If a guild has their orb stolen by a medium sized guild, they would lose 2 points.

Other guilds orbs will return to their original place, as soon as the points have been processed.

If the orb is retrieved within 3 hours, no points will be given or deducted.

It is possible for guild members to see the position of their orb and other members on the map inside of their panel.

Stolen orbs will appear in the items section.

Smaller guilds are easier to protect.

Players that are not part of a guild can apply to partic.i.p.ate, and they will be separated into temporary guilds.

On the number of deaths:

1 time. Status -5%

2 times. An additional Status -10%

3 times. An additional Status -15%

4 times. An additional Status -20%

5 times. Retire.

Your status would be -50% on the fourth death.

No orbs would appear in guilds that have been wiped out.

You can only steal an orb from the same guild once a day.

Those were the general rules.

I seeso its over in 5 deaths. Well, things would get pretty bad after around 3 deaths, I think?

Given that Maple Tree had few members, they couldnt sacrifice anyone.

The larger guilds, on the other hand, would have a sort of violence that didnt fear death.

In that case, we would want to put people in charge of defensebut that wont be easyHmmm, but if we could go on the offense and

Whats the hardest part?

First, we just dont have enough people to send out to attack. Its the same with the defensesalso, well, this might be the biggest problem, but its bound to take a toll on us. People will constantly be attacking, including ambushes at night. The problem about having fewer numbers is that you barely get to rest.

The effect on their fighting force every time that Maple slept, would be devastating.

As long as Maple was there, they would easily be able to protect any orb that they brought back.

I seeunlike the last time with the time acceleration, people will be attacking us. So it will be nonstop fighting.

They wouldnt be able to rest if they had to keep fighting, which would affect their ability to make decisions. And for Sally, it would directly affect her ability to dodge attacks.

Furthermore, there were problems for Maple as well.

The weakening of Maples Bizzare Eater will surely get out within 5 daysand others will find out that she has used all of her skills, and that most of her skills have limited use.

If Maple had to fight the entire day, she would without a doubt, be unable to use her major skills.

In other words, the end of the day would be the most dangerous time.

Thats true

It all depends on how far we can hide Maples abilitiesI think.

There were several decisive factors to Maples skills, and no one knew about them yet.

If they could hide them for as long as they could, then the other guilds wont be able to deal with them in time. That would be their aim.

So Maple, Yui, and Mai will be in charge of defenses. Its decided. Since hes not good at moving aroundmaybe Kanade could be added as well.

Well, maybe we can go back and discuss the details?

Yui and Mai agreed.

This was their first time acceleration event. Maple and Sally gave them an overview as they headed back to Maple Tree.